Ivan Savenko
							
						 | 
						
							
							
								4d171bd53c
							
							-rewrote GarrisonInt with use of object capturing
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								6b8718b046
							
							* partially done support for resolutions smaller than 800x600 by screen scrolling
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								94fa59cf45
							
							* Compilation fix (missing includes, do not remove)
						 | 
						15 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6f0f6564d7
							
							- partial implementation of kingdom overview:
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								ad0848f1d2
							
							* fix for bugs 47 and 89
						 | 
						16 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								9ae6796810
							
							Added path to error message.
						 | 
						16 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								1609b8fdb9
							
							Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
						 | 
						16 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								9e7771272d
							
							* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								399f58f1af
							
							* partially implemented puzzle map
						 | 
						16 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								e5203db83c
							
							In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
						 | 
						16 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								6635cf4f23
							
							Made a few functions static or static inline.
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								f9ae91d88c
							
							* further changes towards support for ranged spells
						 | 
						16 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								22efd5df29
							
							* experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test)
						 | 
						17 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								c4bcf7b880
							
							* better support for non-800x600 resolutions
						 | 
						17 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								89d8bdc069
							
							* Adventure Map interface elements configurable (new screen resolutions possible!)
						 | 
						17 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a1606b2fb3
							
							* partial support for Haste spell
						 | 
						17 years ago |