Commit History

Autor SHA1 Mensaxe Data
  mateuszb 4d3808cfa0 * applied ubuntux's patches %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fca28fab10 * battle settings will be remembered between battles %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk b1c0d10ece %!s(int64=16) %!d(string=hai) anos
  Vadim Glazunov a560e9069a AI dynamic library load in linux. Autoconf/automake project updated, to recompile use autoreconf -f -i; automake; ./configure %!s(int64=16) %!d(string=hai) anos
  Łukasz Wychrystenko 633b0007ba some warning & code cleanup - nothing significant %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk f6807a2af9 * loading AI dll for neutrals %!s(int64=17) %!d(string=hai) anos
  mateuszb ca1dbfe949 changed most of std::cout to tlogX %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 556311c9ab Partially done object scripting and interactions. %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 4f316cd7e6 Our changes. %!s(int64=18) %!d(string=hai) anos
  mateuszb b07b1ec7dc * displaying flags %!s(int64=18) %!d(string=hai) anos
  mateuszb 21f8684cdd * a bit of printing object flags %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 0291bf2d2d * added #1 %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 04985fce2f * added #45, #44, #43 %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 2286d37012 * added #42 and #30 %!s(int64=18) %!d(string=hai) anos
  mateuszb f3b5d07aa5 * bugfixes %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 4cca2da9c0 * added #38 %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk f1d5e686ce * done #40, #32, #21 %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 9e84383a61 * added #13 and #15 (for buttons and minimap, rest will be added later) %!s(int64=18) %!d(string=hai) anos
  mateuszb e32eaac8af * resolving #18 %!s(int64=18) %!d(string=hai) anos
  mateuszb 65ae2cd217 * resolving #31 %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk b434479b53 * fixed #29, #27 and #26 %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk e02f752211 Now hero movement should be working. %!s(int64=18) %!d(string=hai) anos
  mateuszb d530bd057d * fixed some issues with hero moving; actualizing hero position is still broken :( %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 7b3c270dfc - Initializing movement points (t.#16) %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 8421c901a4 * a lot of improvements %!s(int64=18) %!d(string=hai) anos
  mateuszb 6f4156c901 small improvements %!s(int64=18) %!d(string=hai) anos
  Michał W. Urbańczyk 6d0bcef157 * fixed initialization of map of players %!s(int64=18) %!d(string=hai) anos
  mateuszb 3c4923a31e hero animation %!s(int64=18) %!d(string=hai) anos