Commit History

Author SHA1 Message Date
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 months ago
  Ivan Savenko 6f20235d07 Merge CPrivilegedInfoCallback into CGameInfoCallback 5 months ago
  Ivan Savenko 716da918f8 Completely remove IGameCallback class 5 months ago
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 months ago
  MichalZr6 d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 11 months ago
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 year ago
  Ivan Savenko 0fd9dbf240 Unified income handling, added IOwnableObject interface 1 year ago
  MichalZr6 ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 year ago
  Ivan Savenko d2839c8e52 Rewardable object randomization is now always server-sided 1 year ago
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
  Ivan Savenko 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 1 year ago
  Ivan Savenko c23953eac5 Remove custom casts 1 year ago
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling 1 year ago
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static 1 year ago
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable 1 year ago
  Ivan Savenko dcb8f4fc7b Moved object type randomization to object class 2 years ago
  Ivan Savenko 03e1169781 Reduced number of accesses to CGObjectInstance::subID 2 years ago
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 years ago
  Ivan Savenko 898733eed7 Added Query to track visit duration for Taverns and Markets 2 years ago
  Ivan Savenko 2636a0dcc3 Moved MetaString to a new file 2 years ago
  Ivan Savenko 6aedb99117 Cleaned up IShipyard interface 2 years ago
  Ivan Savenko 2e7c382612 Moved creature upgrade logic to CGObjectInstance inheritors 2 years ago
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago