Commit History

Author SHA1 Message Date
  mateuszb 4d9d54735f * campaigns, part 1 15 years ago
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
  Frank Zago 7471372074 Fixed several crashes when exiting. 16 years ago
  Frank Zago 668b203486 Work with full file paths instead of partial ones. 16 years ago
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 years ago
  Michał W. Urbańczyk 1f79af440f * @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-) 16 years ago
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns 16 years ago
  Michał W. Urbańczyk 3915b71869 Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. 16 years ago
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 years ago
  Frank Zago e863269893 Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. 16 years ago
  mateuszb 429b226517 * moved a few files 16 years ago