Commit History

Author SHA1 Message Date
  Ivan Savenko ec970c7b22 Support for configuring minimal cost for moving between tiles 10 months ago
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 year ago
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 year ago
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions 1 year ago
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 year ago
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player 1 year ago
  Ivan Savenko b07408e984 New objects are now created and initialized on server and sent to client 1 year ago
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
  Ivan Savenko 60a51e98de Remove usage of std::function from CRandomGenerator 1 year ago
  Ivan Savenko 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 1 year ago
  Ivan Savenko 8b861fc58f Do not check for guards when teleporting using means other than DD 1 year ago
  Ivan Savenko d70914a147 Fixes regression - blocked TP when casting spell on land 1 year ago
  Ivan Savenko 3fc4383153 Show popup dialog instead of server error when using TP from water 1 year ago
  Ivan Savenko 6c45353aa7 Casting DD or TP will now spend mana before hero movement (and any side 1 year ago
  Ivan Savenko 8353bca34f Small refactoring of adventure map spell casting: 1 year ago
  Dydzio e5e14adb51 Add setting for HD mod tournament rules dimension door limit 1 year ago
  Dydzio 3bb66de551 Serverside validation, setting for terrain compatibility before cast etc 1 year ago
  Ivan Savenko e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 1 year ago
  Ivan Savenko 20ef3a69e7 Fix most of memleaks discovered by valgrind 2 years ago
  Ivan Savenko 6b81012f31 Use variant identifier in netpacks where applicable 2 years ago
  Ivan Savenko 10e50548e7 Converted Component class to use VariantIdentifier instead of int 2 years ago
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 years ago
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 years ago
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier 2 years ago
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries 2 years ago
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago
  Ivan Savenko ec8d31bbfc First step at unifying game identifiers code 2 years ago
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access 2 years ago
  Ivan Savenko d8879f1e53 NewObject pack now receives visitable position instead of h3m position 2 years ago
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names 2 years ago