Commit History

Autor SHA1 Mensaxe Data
  Michał W. Urbańczyk 9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse %!s(int64=14) %!d(string=hai) anos
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement %!s(int64=14) %!d(string=hai) anos
  DjWarmonger af8d8cbfc7 Implemented #479 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 617e1f962e New files for lib: %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. %!s(int64=14) %!d(string=hai) anos
  mateuszb 13af78edca * unnecessary arguments removed %!s(int64=14) %!d(string=hai) anos
  mateuszb 1dd05788c9 * fixed #53 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 2f9ed138f6 Tactics more or less working (some improvements still needed, as proper updating battle GUI). %!s(int64=14) %!d(string=hai) anos
  mateuszb 56ec829049 * minor refactoring %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk c1bd81abdd Mostly fixed battle animations. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. %!s(int64=15) %!d(string=hai) anos
  mateuszb 957f1764d7 * some progress in StupidAI %!s(int64=15) %!d(string=hai) anos
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk a82469a205 Ooops. Some obvious corrections to previous commit. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 2cf6729eee Towards duel support. %!s(int64=15) %!d(string=hai) anos
  mateuszb 4929cf9782 * enum for secondary skills %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk cde0e8933f Moved StupidAI to AI/ subfolder. %!s(int64=15) %!d(string=hai) anos