Ivan Savenko
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50e8bc1704
- build system update
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13 years ago |
Ivan Savenko
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47945383da
gcc-4.5 compatibility
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13 years ago |
DjWarmonger
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4d62525ff7
- Restored missing code for BattleInfo::getAvaliableHex - Elementals will now be placed correctly
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13 years ago |
Michał W. Urbańczyk
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84630a0984
Fixed #993, tent code cleanups.
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13 years ago |
DjWarmonger
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cdb55500f3
Fixed #979
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13 years ago |
Michał W. Urbańczyk
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247fabc3a6
Seems to be actually a missing return and redundant check.
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13 years ago |
Ivan Savenko
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faaf799d95
- fixed some extra warnings. Mostly harmless.
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13 years ago |
Ivan Savenko
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49495c9caf
- possibly fixed #966 and #958
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13 years ago |
DjWarmonger
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18e53a1717
- Fixed a scenario when AI could visit the town without picking troops, resulting in a lock
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13 years ago |
DjWarmonger
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d34cf90bf7
Support for Chain Lightning.
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13 years ago |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 years ago |
DjWarmonger
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ee2768ab07
- Some work for commanders
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13 years ago |
Michał W. Urbańczyk
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5449546447
Advanced work on support for Quicksand and Land Mine spells.
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13 years ago |
Ivan Savenko
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d479341a5a
- gcc compile and warning fixes
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13 years ago |
DjWarmonger
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25bdcd3cab
- Fixed wrong creature teleported
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13 years ago |
DjWarmonger
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82f3bc8135
- Commanders will now be properly intialized
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13 years ago |
Michał W. Urbańczyk
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482051eb17
Tweaks for obstacles.
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13 years ago |
Michał W. Urbańczyk
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7dc0d6878e
Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
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13 years ago |
DjWarmonger
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96d198758c
- More commanders
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13 years ago |
Michał W. Urbańczyk
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b874295b3a
Really fixed #918.
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13 years ago |
Michał W. Urbańczyk
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69da179abb
Fixed #918.
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13 years ago |
Michał W. Urbańczyk
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c61f536d8b
* fixed remaining parts of #760
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13 years ago |
Michał W. Urbańczyk
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1eeebdee10
Fixed #914.
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13 years ago |
Michał W. Urbańczyk
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 years ago |
Michał W. Urbańczyk
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3cf4ebc163
Little more work on #760:
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13 years ago |
Michał W. Urbańczyk
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d0e259864e
* Replaced boost::shared_ptr with std::shared_ptr.
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13 years ago |
DjWarmonger
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18b1b83c8a
Fixed creatures casting aimed spells at dead stacks.
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13 years ago |
Michał W. Urbańczyk
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f2642cb62c
Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI.
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13 years ago |
Michał W. Urbańczyk
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d9a78ff1ce
* fixed #871
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13 years ago |
DjWarmonger
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329f39bb2a
Fixed #837
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13 years ago |