Vadim Markovtsev
							
						 | 
						
							
							
								eb10433535
							
							Implement psychic elementals vs mind immune units
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								16e0d18880
							
							Added  special slots for war machines and arrow towers
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ba017c443d
							
							Start from diff of pull request #124 from vcmi/issue/1372
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								cdd50b1603
							
							Version bump.
						 | 
						9 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								03e9dd3bab
							
							Add hero gold cost to GameConstants
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								05a34fb417
							
							Use "Favorable" instead of "Favourable" everywhere for consistency
						 | 
						10 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c3ce4b25df
							
							Removed all #include's of CMap.h from headers.
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								f55bfe41d6
							
							Digging: implement digging status on right click. Fix issue 401
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								a851062891
							
							Merge pull request #133 from vcmi/feature/pathfinderLayers
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								e1a360408d
							
							GameConstants: move operators into header and always inline them
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								d19cb5ce89
							
							EPathfindingLayer: fix obvious layer over-allocation in CPathsInfo
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								adeefe903a
							
							CGPathNode: apply suggested optimizations
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								5fadb239f2
							
							Merge pull request #134 from edeksumo/Fix-Defence-Ani
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								5106738160
							
							Merge branch 'develop' into feature/pathfinderLayers
						 | 
						10 years ago | 
					
				
					
						
							
								   edeksumo
							
						 | 
						
							
							
								ba1062ed3c
							
							Formating2
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								7eebcb9d60
							
							Artifacts: replace few more ints by ArtifactID
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								e645b46aed
							
							Revert "Merge pull request #124 from vcmi/issue/1372"
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								9fe442537b
							
							Pass on EPathfindingLayer and small fixes for code around it
						 | 
						10 years ago | 
					
				
					
						
							
								   edeksumo
							
						 | 
						
							
							
								dd525da153
							
							Formatting
						 | 
						10 years ago | 
					
				
					
						
							
								   edeksumo
							
						 | 
						
							
							
								75a76c0bf0
							
							FixDefenceAni
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f6b9015324
							
							Use constant for summoned creature slot
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								349f16a359
							
							Version bump.
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								4b64bec711
							
							EPathfindingLayer: copy other code from ETerrainType for debugging
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								118039a368
							
							Pathfinding: add copy-pasted EPathfindingLayer
						 | 
						10 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								226650582d
							
							Move base movement cost to GameConstants
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								2677d4a677
							
							Fixed action cancel on active stack remove
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								fa06e05487
							
							Merge branch 'develop' into SpellsRefactoring7
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								2733927527
							
							Version bump.
						 | 
						10 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								10318a3da3
							
							Intoduce PASSIVE_CASTING mode for opening battle spells
						 | 
						10 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								971f6d1c1f
							
							Removed WoG dependency for random artifacts. WoG version in repository updated.
						 | 
						10 years ago |