Histórico de Commits

Autor SHA1 Mensagem Data
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based há 12 anos atrás
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" há 12 anos atrás
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: há 12 anos atrás
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported há 12 anos atrás
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: há 12 anos atrás
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. há 12 anos atrás
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. há 12 anos atrás
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class há 12 anos atrás
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) há 12 anos atrás
  Ivan Savenko 4724ccbb45 - fixes #1276 há 12 anos atrás
  DjWarmonger 22e14d31cb Fixed #1275 há 12 anos atrás
  Michał W. Urbańczyk 9f5d1ba623 Fixed #1271. há 12 anos atrás
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. há 12 anos atrás
  DjWarmonger 5436950119 Fixed abilities of Efreet. há 12 anos atrás
  DjWarmonger c9e95f76df - Fixed Phoenix fire immunity. Again. há 12 anos atrás
  Michał W. Urbańczyk 1c7aad6a50 Improved handling buildings with mode "auto": há 12 anos atrás
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. há 12 anos atrás
  Michał W. Urbańczyk f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. há 12 anos atrás
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names há 12 anos atrás
  DjWarmonger 32c87f532f - Added missing abilities for devil & ghost dragon há 12 anos atrás
  DjWarmonger 57ea1ed1b8 Fixed crash at month of double population. há 12 anos atrás
  DjWarmonger 0dc5a13596 Fixed missing spell effects, root cause of #1257. há 12 anos atrás
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: há 12 anos atrás
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. há 12 anos atrás
  DjWarmonger 87988b0ae7 Compile fixes for MVS2010 há 12 anos atrás
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. há 12 anos atrás
  beegee1 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) há 12 anos atrás
  beegee1 6827fcdb53 - Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending) há 12 anos atrás
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase há 12 anos atrás
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. há 12 anos atrás