Ivan Savenko
							
						 | 
						
							
							
								08fbcd5239
							
							TerrainTile now uses identifiers instead of pointers to VLC
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6b8f94e6e7
							
							Merge remote-tracking branch 'vcmi/master' into develop
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								40f17d654d
							
							Use containers with pre-allocations to improve pathfinding speed
						 | 
						1 year ago | 
					
				
					
						
							
								   Alexander Wilms
							
						 | 
						
							
							
								02e429e973
							
							Fix typos using https://github.com/crate-ci/typos
						 | 
						1 year ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								017fb204a1
							
							NKAI: remove 5th dimension
						 | 
						1 year ago | 
					
				
					
						
							
								   Joakim Thorén
							
						 | 
						
							
							
								406d136cdc
							
							Fixes warnings about possibly dangling references
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0a10fc30b8
							
							(lib) Bonus subtype is now stored as metaidentifier that can store any
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								08cfbe79cf
							
							Added encapsulation for movement points access
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ebc7a82c2e
							
							Converted pathfinder enum's to enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								bd4d2788ed
							
							Split pathfinder into multiple smaller files
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7a5775a9f9
							
							vcmi: use std::optional
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								3602645a30
							
							improve iterating over EPathfindingLayer
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								908e6892f3
							
							Removed CGHeroInstance::getPosition pseudo-override
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								97a94ce61e
							
							Handle Tile by reference instead of pointer
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								494b0f0226
							
							First version that compiles
						 | 
						3 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								7ba271edf1
							
							Rotation rebase2 (#912)
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								aaa07e4d2e
							
							New terrain support - part 1 (#755)
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								3fa7e0976f
							
							Nullkiller: update / fix build, core changes required for Nullkiller AI
						 | 
						4 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								5e0023704b
							
							Fix PQ issues while calculating paths
						 | 
						5 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								f76c6c2300
							
							Remove a few more usages of thread shared ai and cb
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								881e7f2061
							
							AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								675406589c
							
							AI pathfinding calculated in parallel
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								35f696b695
							
							AI pathfinding const api and updatePaths
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								5454848938
							
							AI: extract pathfinding special actions and rules to separate files
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								c96be75f41
							
							AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point
						 | 
						6 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								da20aa2388
							
							Use the same cost value in Pathfinder and fuzzy evaluations.
						 | 
						6 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								4b5910c2f4
							
							VCAI performance improvements
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								8fee46de7c
							
							AI: town portal support
						 | 
						6 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								f1cd4656ff
							
							Fixed warnings.
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								04047d0a1a
							
							AI: refactor explore further
						 | 
						6 years ago |