Commit History

Auteur SHA1 Bericht Datum
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns 16 jaren geleden
  mateuszb e892913635 * support for battles in creature banks (hopefully) 16 jaren geleden
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 jaren geleden
  Michał W. Urbańczyk 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 jaren geleden
  Michał W. Urbańczyk 425791f27e "onlyai" command - game starts with no human players, only AI. 16 jaren geleden
  Michał W. Urbańczyk a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface. 16 jaren geleden
  Michał W. Urbańczyk 92ef19942f Splitting buttons in the exchange window. Minor fixes. Updated changelog. Version set to 0.73. 16 jaren geleden
  Michał W. Urbańczyk 78afb07f52 New, experimental crashhandler for windows (creates minidumps). 16 jaren geleden
  Michał W. Urbańczyk ec3b254c83 Castle interface: improved town scrolling. 16 jaren geleden
  Michał W. Urbańczyk eb40ade906 * saving system options 16 jaren geleden
  Michał W. Urbańczyk ac175895b1 MKinor bugfixes. 16 jaren geleden
  Michał W. Urbańczyk db2f8c1d7c * capitol bar in town hall is grey (not red) if already one exists 16 jaren geleden
  Michał W. Urbańczyk b551f6a72b Partially done support for external creature dwellings. 16 jaren geleden
  Frank Zago 6be7a77fee Linux video player updates. 16 jaren geleden
  Michał W. Urbańczyk 60f7048662 Finished BIK handler. Refactored CVideoPlayer. Added intro and main menu animation. (Win only). 16 jaren geleden
  Michał W. Urbańczyk 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 jaren geleden
  Frank Zago a11ea59418 Video player compilation. 16 jaren geleden
  Frank Zago be806d7942 Use right path separator. 16 jaren geleden
  Michał W. Urbańczyk a17936908a * updated changelog 16 jaren geleden
  Frank Zago 566a99932b Enable key repeats. Useful for the map selection screen. 16 jaren geleden
  Michał W. Urbańczyk 4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 16 jaren geleden
  Frank Zago 8e2a6466e2 Split audioh into soundh and musich. Derive both from a new CAudioBase class. Fixed crash when there is no sound card present. 16 jaren geleden
  mateuszb 429b226517 * moved a few files 16 jaren geleden