Commit History

Author SHA1 Message Date
  mateuszb 54496ddee1 * player's serialID removed (save format broken, new game seems to work) 15 years ago
  mateuszb b441143a73 * monster campaign bonus handled 15 years ago
  mateuszb c06de1f1ce * improved campaign handling - bonus selection screen is mostly functional 15 years ago
  mateuszb 052e4f08e5 * partially done campaign bonus selection 15 years ago
  Michał W. Urbańczyk d0ff61807d Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback. 15 years ago
  Michał W. Urbańczyk 3111a904ae Several minor fixes. 15 years ago
  Michał W. Urbańczyk 3699786ab0 Little more work on pregame. Fixed some leaks. 15 years ago
  Michał W. Urbańczyk 0a950c508b Grail digging and construction. 15 years ago
  mateuszb 5b0d646ddb * support for SPELL_AFTER_ATTACK, including most of spell 77 support 15 years ago
  mateuszb db755622b3 * next part of campaign support 15 years ago
  mateuszb 968148c4dc * next part of bonus selection screen (including Ivan's config) 15 years ago
  Michał W. Urbańczyk 4035155969 Mostly finished pregame part of hot-seat mode. 15 years ago
  mateuszb 5db0c9da16 * generally finished custom campaign selection screen 15 years ago
  mateuszb 448c2e7225 * next part of campaign support 15 years ago
  Michał W. Urbańczyk 49b99f470f More hot-seat GUI in pregame. 15 years ago
  Michał W. Urbańczyk da87d25d21 Started making hot-seat GUI. Accompanying changes to rest of GUI. 15 years ago
  mateuszb 40d50aaaa1 * a bit of custom campaign selection screen 15 years ago
  mateuszb 4d9d54735f * campaigns, part 1 15 years ago
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
  Frank Zago 7471372074 Fixed several crashes when exiting. 16 years ago
  Frank Zago 668b203486 Work with full file paths instead of partial ones. 16 years ago
  Michał W. Urbańczyk 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 years ago
  Michał W. Urbańczyk 1f79af440f * @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-) 16 years ago
  Michał W. Urbańczyk 66dd31fd8a * attacking and capturing towns 16 years ago
  Michał W. Urbańczyk 3915b71869 Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface. 16 years ago
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 years ago
  Frank Zago e863269893 Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. 16 years ago
  mateuszb 429b226517 * moved a few files 16 years ago