|  Ivan Savenko | c8e6a7cd27
							
							Fixed most common cases of movement actions | 2 years ago | 
				
					
						|  Ivan Savenko | 80b80a0ae6
							
							Minor cleanup of hero movemen code | 2 years ago | 
				
					
						|  Ivan Savenko | 347ce01dbe
							
							Moved hero movement logic to a new class from PlayerInterface | 2 years ago | 
				
					
						|  SoundSSGood | 1b810b5b93
							
							combined arts assembling fixed | 2 years ago | 
				
					
						|  Ivan Savenko | f39fbe5151
							
							Merge pull request #2757 from IvanSavenko/filesystem_refactor | 2 years ago | 
				
					
						|  Ivan Savenko | 41210c1dbf
							
							Client-side support for multiple battles | 2 years ago | 
				
					
						|  Ivan Savenko | 036df2e0ad
							
							Support multiple battles in AI | 2 years ago | 
				
					
						|  Ivan Savenko | 8dfdfffd87
							
							Use ResourcePath for audio files | 2 years ago | 
				
					
						|  nordsoft | 98f7ed9dfd
							
							Implement player start turn query | 2 years ago | 
				
					
						|  Ivan Savenko | 62cd8b12d4
							
							Converted several namespace enums to enum class | 2 years ago | 
				
					
						|  Ivan Savenko | 013417fb7e
							
							Code cleanup | 2 years ago | 
				
					
						|  Ivan Savenko | aed8c411fc
							
							Minor rework & cleanup of combat replays | 2 years ago | 
				
					
						|  Ivan Savenko | cefbe5152e
							
							Merge pull request #2359 from IvanSavenko/crashfixing | 2 years ago | 
				
					
						|  Ivan Savenko | 556763fb7b
							
							Fixed handling of tactics | 2 years ago | 
				
					
						|  Ivan Savenko | 1bf6bbd9b6
							
							Significantly simplified threading model in battles | 2 years ago | 
				
					
						|  Dydzio | ad66acdd79
							
							End turn autosave support + making it default | 2 years ago | 
				
					
						|  Dydzio | 616916714a
							
							Unrelated typo fix | 2 years ago | 
				
					
						|  Dydzio | fbf0bf78d6
							
							Configurable autosave limit and prefix - ingame handling | 2 years ago | 
				
					
						|  Ivan Savenko | 1cbc6457ce
							
							Fix possible assertion failure on removing non-owned town | 2 years ago | 
				
					
						|  Ivan Savenko | d5d0ca96a8
							
							Minor fixes and cleanup | 2 years ago | 
				
					
						|  Ivan Savenko | 243773b6ef
							
							Renamed some adventure map files & classes | 2 years ago | 
				
					
						|  Ivan Savenko | bb08a0afc8
							
							Moved selection logic to player state | 2 years ago | 
				
					
						|  Ivan Savenko | 6a46138617
							
							Moved current selection to local state class | 2 years ago | 
				
					
						|  Ivan Savenko | f6d480cbb2
							
							Moved player-specific heroes & towns information to new class | 2 years ago | 
				
					
						|  Ivan Savenko | 4a169972f0
							
							Further refactoring to cleanup code of advmap and locplint | 2 years ago | 
				
					
						|  Ivan Savenko | 7db67a3101
							
							int3 now has proper hasher function | 2 years ago | 
				
					
						|  Ivan Savenko | 4ec32e4dcd
							
							Renamed CAdvMapInt to its proper full name | 2 years ago | 
				
					
						|  Ivan Savenko | f1902ab247
							
							Initial refactoring to encapsulate adventure map | 2 years ago | 
				
					
						|  Nordsoft91 | 3951bbb395
							
							Merge pull request #1108 from Nordsoft91/battle-dialog | 2 years ago | 
				
					
						|  Adriankhl | 1d6192ca62
							
							Shut down the thread for tactic phase properly | 2 years ago |