Ivan Savenko
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823ffa7a07
Always use ResourcePath for referencing images and animations
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пре 2 година |
Ivan Savenko
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8a31aeb94b
Battle animations use tick() for updates
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пре 2 година |
Ivan Savenko
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d34efaeb81
All battle effects now use time-based timings
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пре 2 година |
Ivan Savenko
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9be38780cd
Removed remaining parts of Geomeotries.h/cpp
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пре 2 година |
Ivan Savenko
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ee7a573cb8
Refactoring of SDL API usage:
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пре 2 година |
Ivan Savenko
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4ca22e652d
All projectile animations now use time-based speed
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пре 2 година |
Ivan Savenko
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864990db13
Implemented Bloodlust & Petrification effect
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пре 2 година |
Ivan Savenko
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264f5c91e8
Applied suggestions from review
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пре 2 година |
Ivan Savenko
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602e52127b
Cleaned up forward declarations
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пре 2 година |
Ivan Savenko
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49a6d056d9
Changes for BattleInterface classes according to code review:
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пре 2 година |
Ivan Savenko
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7f5e5259c8
Changes to Canvas class according to review:
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пре 2 година |
Ivan Savenko
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c855823528
Renamed files in client/battle to match new names of classes
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пре 2 година |