Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko f1c40466d3 Changes according to review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b7de685483 Fixed paths through teleport, formatting cleanup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' %!s(int64=2) %!d(string=hai) anos
  Dydzio e79c707cf7 Fix wrong condition %!s(int64=2) %!d(string=hai) anos
  Dydzio 56c969be4f Fix commanders requirements for special skills to match WoG %!s(int64=2) %!d(string=hai) anos
  Dydzio 6435217a8c Quick-fix for transmutation skill - same as in SUMMON_GUARDIANS %!s(int64=2) %!d(string=hai) anos
  Krisztián Szabó b9b51334eb Award 500 experience for towns conquered during a battle. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 587be4c7d5 Merge pull request #2767 from IvanSavenko/dwelling_recruit_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f39fbe5151 Merge pull request #2757 from IvanSavenko/filesystem_refactor %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 747e28947a Fix build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fc4dfda00f Added support for concurrent battles to gamestate and server %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ad25bfb4bb Fixed invisible creatures from SUMMON_GUARDIANS bonus %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b159d8a028 Fixes ownership checks for creature recruitment %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6a260a60cf Fix resource creation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6f0108e462 Use ResourcePath for referencing texts and json's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  nordsoft 48fb167fef Fix timer end turn while standing on obstacles/water %!s(int64=2) %!d(string=hai) anos
  nordsoft 0fc6e2b316 rollback query blocking %!s(int64=2) %!d(string=hai) anos
  nordsoft 00216168bf Timer works as designed %!s(int64=2) %!d(string=hai) anos
  nordsoft 03496e6738 Code review fixes %!s(int64=2) %!d(string=hai) anos
  nordsoft 883c68b151 Remove unused variable %!s(int64=2) %!d(string=hai) anos
  nordsoft 2c61d1b23f Use precision clocks for timer %!s(int64=2) %!d(string=hai) anos
  nordsoft 084122bc80 Fix compiling %!s(int64=2) %!d(string=hai) anos
  nordsoft 86ab97c64f Fix stop on flight for timer %!s(int64=2) %!d(string=hai) anos
  nordsoft 0bc2302f1f Fix battle timer logic %!s(int64=2) %!d(string=hai) anos
  Nordsoft91 1586c6c6a0 Merge pull request #2668 from IvanSavenko/remove_current_player %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edd029c79c Replace "currentPlayer" from gamestate with "activePlayers" %!s(int64=2) %!d(string=hai) anos