Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 31738e8f90 Always track already serialized pointers to avoid infinite recursion on hai 1 ano
  Ivan Savenko e5dba942ac Clear buffer (if any). Avoids false-positives with memcheck if buffer hai 1 ano
  Ivan Savenko 888149c6f6 Implemented simple versioning system for multiplayer hai 1 ano
  Ivan Savenko bc9e961252 Better checks for incoming data hai 1 ano
  Ivan Savenko 6901945b6e Fix possible thread race on sending packet from two threads hai 1 ano
  Ivan Savenko bd4c7e3ac0 Added LobbyPrepareStartGame pack to replace old workarounds hai 1 ano
  Ivan Savenko 2c2bec791c Fixes and cleanup of game client network shutdown and restart hai 1 ano
  Ivan Savenko 03fcfe3392 Use std::byte in serializer hai 1 ano
  Ivan Savenko 29c0989849 Use std::byte to manage network data hai 1 ano
  Ivan Savenko 322c5faf63 Merge remote-tracking branch 'vcmi/develop' into lobby hai 1 ano
  Ivan Savenko 388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic hai 1 ano
  Ivan Savenko fc4ae3bd8c Merge remote-tracking branch 'vcmi/develop' into lobby hai 1 ano
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling hai 1 ano
  Ivan Savenko 80e960bc8e Finalized new TCP networking API hai 1 ano
  Ivan Savenko 22f0ca67c6 Fix connection to game lobby & map load hai 1 ano
  Ivan Savenko 0a1153e1c6 Switch client-server communication to new API hai 1 ano
  Ivan Savenko 60ffb81b33 Replaced remaining placeholder code with callbacks hai 1 ano
  Ivan Savenko 84d9078bd9 Throw exception instead of failing with SIGSEGV hai 1 ano
  Ivan Savenko a1f4748bbc Fix socket shutdown hai 1 ano
  Ivan Savenko 5d16f035d7 Workaround for crash on winning the game hai 1 ano
  Ivan Savenko a6f37b7cd7 Fixed few more memory leaks in client hai 1 ano
  Ivan Savenko 5c810df36f Reorganized types registration code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7f72f7a82c Cleanup server connection code a bit %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ea1d177c9b Fixed false error messages on game startup %!s(int64=2) %!d(string=hai) anos
  Konstantin 8661496f6c vcmi: modernize lib/serializer %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko a954cc08fb Made intermediate class to hide some implementation details from header. %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko c271f9187f Connection buffered read cpack. %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko cb13064a62 Socket buffered write. Write full cpack at once %!s(int64=2) %!d(string=hai) anos