Historia zmian

Autor SHA1 Wiadomość Data
  Ivan Savenko 5550edeb9a Fix inability of unit to cast spell after receiving morale 6 miesięcy temu
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 6 miesięcy temu
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 miesięcy temu
  Ivan Savenko 912c2eae94 Fix regressions 6 miesięcy temu
  Ivan Savenko f03cc06176 Battle Info uses ObjectInstanceID's instead of pointers 7 miesięcy temu
  Ivan Savenko cd7732456a Remove pointer to objects from TerrainTile 7 miesięcy temu
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 7 miesięcy temu
  Ivan Savenko 71bc1054d0 BattleStart pack now uses unique_ptr 7 miesięcy temu
  Ivan Savenko 745040def3 Access to heroes storage in CMap is now done via public methods 7 miesięcy temu
  Ivan Savenko 1f502c0548 CMap towns and heroes on map fields are now private 7 miesięcy temu
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) 7 miesięcy temu
  Ivan Savenko 417ea6451a Remove ConstTransitivePtr from hero and town instances 7 miesięcy temu
  SoundSSGood e847d3322d Hotfix visitBattleResultsApplied 6 miesięcy temu
  SoundSSGood 60afbbe20f Necromancy & Eagle eye infowindows 6 miesięcy temu
  SoundSSGood f0a9c95075 ArtInfoWindow on client. Client side 6 miesięcy temu
  SoundSSGood 4609a83fc1 ArtInfoWindow on client. Lib side 6 miesięcy temu
  Ivan Savenko 9732d39c70 Moved shutdown request dialog handling to GameInstance 7 miesięcy temu
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 7 miesięcy temu
  Ivan Savenko 219eea86ff Better handling of AI shutdown 8 miesięcy temu
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 miesięcy temu
  Ivan Savenko 156de5b17e Added GameInstance class 8 miesięcy temu
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 miesięcy temu
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 miesięcy temu
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 miesięcy temu
  Ivan Savenko 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 10 miesięcy temu
  Ivan Savenko cf08b8bf50 Fix game not ending on victory of allied human players in hotseat 10 miesięcy temu
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class 1 rok temu
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 rok temu
  Laserlicht 8461189e95 code review + text 1 rok temu
  Laserlicht d929bfb9d1 rename; introduce factor 1 rok temu