Commit historia

Upphovsman SHA1 Meddelande Datum
  Ivan Savenko 5550edeb9a Fix inability of unit to cast spell after receiving morale 6 månader sedan
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 6 månader sedan
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 månader sedan
  Ivan Savenko 912c2eae94 Fix regressions 6 månader sedan
  Ivan Savenko f03cc06176 Battle Info uses ObjectInstanceID's instead of pointers 7 månader sedan
  Ivan Savenko cd7732456a Remove pointer to objects from TerrainTile 7 månader sedan
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 7 månader sedan
  Ivan Savenko 71bc1054d0 BattleStart pack now uses unique_ptr 7 månader sedan
  Ivan Savenko 745040def3 Access to heroes storage in CMap is now done via public methods 7 månader sedan
  Ivan Savenko 1f502c0548 CMap towns and heroes on map fields are now private 7 månader sedan
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) 7 månader sedan
  Ivan Savenko 417ea6451a Remove ConstTransitivePtr from hero and town instances 7 månader sedan
  SoundSSGood e847d3322d Hotfix visitBattleResultsApplied 6 månader sedan
  SoundSSGood 60afbbe20f Necromancy & Eagle eye infowindows 6 månader sedan
  SoundSSGood f0a9c95075 ArtInfoWindow on client. Client side 6 månader sedan
  SoundSSGood 4609a83fc1 ArtInfoWindow on client. Lib side 6 månader sedan
  Ivan Savenko 9732d39c70 Moved shutdown request dialog handling to GameInstance 7 månader sedan
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 7 månader sedan
  Ivan Savenko 219eea86ff Better handling of AI shutdown 8 månader sedan
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 månader sedan
  Ivan Savenko 156de5b17e Added GameInstance class 8 månader sedan
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 månader sedan
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 månader sedan
  Ivan Savenko 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 månader sedan
  Ivan Savenko 157d6d30c8 Move rest of commonly-accessed UnitState queries to bonus cache 10 månader sedan
  Ivan Savenko cf08b8bf50 Fix game not ending on victory of allied human players in hotseat 10 månader sedan
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class 1 år sedan
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities 1 år sedan
  Laserlicht 8461189e95 code review + text 1 år sedan
  Laserlicht d929bfb9d1 rename; introduce factor 1 år sedan