|  Ivan Savenko | 2e90e54aeb
							
							Merge pull request #5680 from kdmcser/crash_fix3 | 5 months ago | 
				
					
						|  kdmcser | 1c6d45d5b1
							
							fix load game crash | 6 months ago | 
				
					
						|  Ivan Savenko | 283adc37d7
							
							Unit stack rebalancing rework | 6 months ago | 
				
					
						|  Ivan Savenko | f70ad2c15b
							
							Reorganized artifact-related classes | 6 months ago | 
				
					
						|  Ivan Savenko | a8a74888f7
							
							Fix attaching of hero to bonus system (old bug?) | 6 months ago | 
				
					
						|  Ivan Savenko | 4e8e85e3e4
							
							Fix issues reported by Sonar, review fixes | 6 months ago | 
				
					
						|  Ivan Savenko | 4d57a8ed36
							
							Prefer to pass CGameState as reference instead of pointer | 6 months ago | 
				
					
						|  Ivan Savenko | a43c3fcb31
							
							Restore save compatibility with 1.6 | 6 months ago | 
				
					
						|  Ivan Savenko | 77845f74bc
							
							Stability & regression fixes | 6 months ago | 
				
					
						|  Ivan Savenko | f025a3a932
							
							Review & cleanup hiding / displaying map objects | 6 months ago | 
				
					
						|  Ivan Savenko | 966468f3fa
							
							Fix and simplify game saving / loading | 6 months ago | 
				
					
						|  Ivan Savenko | f5f8ed192b
							
							Fix random map generation | 6 months ago | 
				
					
						|  Ivan Savenko | 912c2eae94
							
							Fix regressions | 6 months ago | 
				
					
						|  Ivan Savenko | e6a8e5d4bd
							
							Correctly restore bonus system on deserialization | 6 months ago | 
				
					
						|  Ivan Savenko | 93b18ee94b
							
							Fix some issues detected by Sonar & code review, fix build | 7 months ago | 
				
					
						|  Ivan Savenko | 586620a290
							
							Basic code review, remove unused code from serializers | 7 months ago | 
				
					
						|  Ivan Savenko | d1d2cf4189
							
							Fix crashes on game start, gamestate now derives from GameCallbackHolder | 7 months ago | 
				
					
						|  Ivan Savenko | 4ed13409c2
							
							Remove serialization of raw pointers from serialization | 7 months ago | 
				
					
						|  Ivan Savenko | 9e6397d1f9
							
							Remove pointer to boat from CGHeroInstance | 7 months ago | 
				
					
						|  Ivan Savenko | 331debaa3f
							
							Removed pointers from PlayerState | 7 months ago | 
				
					
						|  Ivan Savenko | 6d65641a43
							
							Gamestate is now passed as shared pointer | 7 months ago | 
				
					
						|  Ivan Savenko | cd7732456a
							
							Remove pointer to objects from TerrainTile | 7 months ago | 
				
					
						|  Ivan Savenko | 63d00b080e
							
							Removed pointer to army from StackInstance | 7 months ago | 
				
					
						|  Ivan Savenko | d9aabb47e6
							
							Remove pointers to hero instances from HeroPool class | 7 months ago | 
				
					
						|  Ivan Savenko | bdae7285ae
							
							Objects list is now private member of CMap | 7 months ago | 
				
					
						|  Ivan Savenko | 745040def3
							
							Access to heroes storage in CMap is now done via public methods | 7 months ago | 
				
					
						|  Ivan Savenko | 1f502c0548
							
							CMap towns and heroes on map fields are now private | 7 months ago | 
				
					
						|  Ivan Savenko | 0ada2a5ebd
							
							Map objects now use shared_ptr (game) | 7 months ago | 
				
					
						|  Ivan Savenko | 2ca1748e96
							
							Artifact instances are now owned solely by CMap | 7 months ago | 
				
					
						|  Ivan Savenko | 417ea6451a
							
							Remove ConstTransitivePtr from hero and town instances | 7 months ago |