Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Savenko 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access пре 6 месеци
  Ivan Savenko 4d4da0454f map objects hierarchy now uses IGameInfoCallback пре 6 месеци
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer пре 7 месеци
  Ivan Savenko 62cb5412ff CGameState::map is now a private, unique_ptr with accessors пре 8 месеци
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions пре 1 година
  Ivan Savenko b07408e984 New objects are now created and initialized on server and sent to client пре 1 година
  Ivan Savenko 8b861fc58f Do not check for guards when teleporting using means other than DD пре 1 година
  Ivan Savenko 5cbf5031ea move SetStackEffect to a separate file пре 2 година
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files пре 2 година
  Ivan Savenko d257fb37f0 Use optional instead of Json for queries пре 2 година
  Ivan Savenko 323772fc2e Split CQuery file into multiple files пре 2 година
  Ivan Savenko 629ca3f13e Created directory structure for server files пре 2 година
  Ivan Savenko c217d7717a server queries is now stored as unique_ptr пре 2 година
  Ivan Savenko 85262cf4f5 Moved CGameState files into a separate directory пре 2 година
  Konstantin 4259d116e1 vcmi: move ServerSpellCastEnvironment in separate file пре 2 година