Commit History

Author SHA1 Message Date
  DjWarmonger 57ea1ed1b8 Fixed crash at month of double population. 12 years ago
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 years ago
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  Ivan Savenko 619a07da03 - projectile blitting should be closer to original H3. But still not perfect. 12 years ago
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 12 years ago
  alexvins 9e7fe4d011 Fix duplication in zcrtraits load 12 years ago
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 years ago
  DjWarmonger ae7f3560a3 Moved phoenix immunity to .json. This fixes #978 12 years ago
  Ivan Savenko b4e54f76ea - split heroes.json in manner similar to creatures\factions 12 years ago
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 years ago
  DjWarmonger 28d3574b0b Compile fix - do it the old way. 12 years ago
  alexvins 2cb86d84fa [refactor] 12 years ago
  alexvins 856c7feeba [refactor] 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago
  alexvins ceea466f54 [refactor] spell handling 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  DjWarmonger 140786a04b - Drain Life now has % effect depending on bonus value 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 12 years ago
  DjWarmonger e63747d2d2 Fixed #860 and #1169 12 years ago
  Ivan Savenko 5deb499e7e Last breaking change into mod system (will explain on forum) 12 years ago
  Ivan Savenko da6cb0ae12 - trade windows work with new creatures\artifacts 13 years ago
  Ivan Savenko 8824f5e2d5 - H3 creatures use subset of mod creature format (todo - unify code) 13 years ago
  Ivan Savenko b5ebf443fc - all fonts handling is now in new file, UIFramework/Fonts.cpp/h 13 years ago
  DjWarmonger 0e06ac15ad - Commanders are now a part of faction config 13 years ago
  DjWarmonger cff758cfba Moved artifact-related text to CArtifact class. 13 years ago
  Ivan Savenko 85a23e298c - generic string ID -> numeric ID resolution system 13 years ago