|  Laserlicht | 5a64fbd89c
							
							show invisible | 2 minggu lalu | 
				
					
						|  Ivan Savenko | cb70cc48d6
							
							Fixes for handling of oversized map dwellings | 5 bulan lalu | 
				
					
						|  Ivan Savenko | 7a3e1409d0
							
							Remove old boost includes and defines | 7 bulan lalu | 
				
					
						|  Ivan Savenko | 645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` | 8 bulan lalu | 
				
					
						|  Tomasz Zieliński | 9591ce1ab4
							
							Move CompoundMapObjectID to separate file | 1 tahun lalu | 
				
					
						|  Ivan Savenko | 1aa391fdf8
							
							Split CGeneralTextHandler file into 1 file per class form | 1 tahun lalu | 
				
					
						|  Ivan Savenko | 8754e0ebb3
							
							Code formatting and cleanup | 1 tahun lalu | 
				
					
						|  Ivan Savenko | 29860848a5
							
							Cleanup | 1 tahun lalu | 
				
					
						|  Ivan Savenko | 08a27663f9
							
							Reworked JsonNode constructors to more logical form | 1 tahun lalu | 
				
					
						|  Ivan Savenko | c3957c2c2a
							
							Moved json files to new directory, split on per-class basis | 1 tahun lalu | 
				
					
						|  Ivan Savenko | ffd604c114
							
							Removed unnecessary access to IHandler::objects | 1 tahun lalu | 
				
					
						|  Ivan Savenko | 9385ae76c2
							
							Fix reading of dimensions of h3 map objects | 1 tahun lalu | 
				
					
						|  Ivan Savenko | 823ffa7a07
							
							Always use ResourcePath for referencing images and animations | 2 tahun lalu | 
				
					
						|  Ivan Savenko | e54287ea5d
							
							Converted remaining identifier to new system | 2 tahun lalu | 
				
					
						|  Ivan Savenko | 17d3d663ee
							
							Converted creature ID and spell ID to new form | 2 tahun lalu | 
				
					
						|  Ivan Savenko | 62fddca21e
							
							Split massive CModHandler class/file into multiple parts: | 2 tahun lalu | 
				
					
						|  Ivan Savenko | 487f441f47
							
							Implemented boat selection for town shipyards | 2 tahun lalu | 
				
					
						|  Ivan Savenko | d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage. | 2 tahun lalu | 
				
					
						|  Tomasz Zieliński | 3c87b3934d
							
							Do not place object visible tiles over the top of the map. | 2 tahun lalu | 
				
					
						|  Ivan Savenko | bd70b6fabd
							
							Unicode conversion functions now require source encoding | 2 tahun lalu | 
				
					
						|  Konstantin | 5f181e25af
							
							vcmi: modernize lib/mapObjects | 2 tahun lalu | 
				
					
						|  Ivan Savenko | 8b2d336562
							
							Fix initialization of visitDir in templates | 2 tahun lalu | 
				
					
						|  Ivan Savenko | 633b9ef3be
							
							Native terrain is now required for faction, opt-out with value "none" | 2 tahun lalu | 
				
					
						|  Ivan Savenko | 4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp | 2 tahun lalu | 
				
					
						|  Ivan Savenko | f51b3bca57
							
							use JsonKey or NameTranslated instead of ambiguos Name | 2 tahun lalu | 
				
					
						|  Ivan Savenko | 7c7ae26e67
							
							Map/Road/River identifiers are now private members | 2 tahun lalu | 
				
					
						|  Ivan Savenko | 64885bdf6b
							
							Better names for terrain parameters. Support for new movement sounds. | 2 tahun lalu | 
				
					
						|  Ivan Savenko | 4e4dae854f
							
							Final stabilization changes | 2 tahun lalu | 
				
					
						|  Ivan Savenko | 2de3178158
							
							Fixed game startup | 2 tahun lalu | 
				
					
						|  Ivan Savenko | e1799379dd
							
							Terrain/Road/River handler are now in compileable state | 2 tahun lalu |