Konstantin
							
						 | 
						
							
							
								5b50191af7
							
							NetPacksLib: remove obstacle ACTIVATE* actions
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								383387ef29
							
							Integrated defaultMods into mod system
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								bc228a938a
							
							vcmi: use enum class for EComponentType
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								4617ce10e5
							
							vcmi: allow showing more than one components in infobar
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4260726e4b
							
							Provide encoding information to maps & campaigns loaders
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								72fe1fcfa9
							
							Fix minimap updating on hero loss
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								9f55666931
							
							rework netpacks to avoid double typeinfo
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								286c1e522e
							
							vcmi: modernize netpacks
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								388ed88b5d
							
							All artifact strings now pass through translator
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								17fc9d8d8f
							
							Merge with vcmi/develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1d7f004658
							
							Implemented reinforced walls in towns with Castle
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								500cf7f15d
							
							EWallPart & EWallState are now enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1e37e66e6c
							
							Replaced Terrain::BORDER and WRONG with NONE
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7c7ae26e67
							
							Map/Road/River identifiers are now private members
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e1799379dd
							
							Terrain/Road/River handler are now in compileable state
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1468f6aded
							
							Converted terrainTypeHandler into proper handler class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5d80457eda
							
							Merge with vcmi/develop branch
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								325c29da0d
							
							Merge remote-tracking branch 'vcmi/develop' into battle_improvements
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								eb20a4b208
							
							Merge remote-tracking branch 'vcmi/develop' into warnings_fix
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f073c676f9
							
							Merge 1.1 release into develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								cf97bf2cfd
							
							Remove unused code
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								1555c51313
							
							fix assertion
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								52fc5b3c39
							
							Exploded mines now send ACTIVATE flag to client to play effect
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								25bceda4ea
							
							Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d85ee019ec
							
							Removed CGHeroInstance::convertPosition method
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								49cbd5adc9
							
							CGHeroInstance::convertPosition is no longer static method
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fb6b3c31e8
							
							Renamed UNUSED -> MAYBE_UNUSED macro to match c++17 attribute name
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b6b6063505
							
							Fix positioning of heroes after release from prisons
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								4b52d38c57
							
							artifact assemble fixed
						 | 
						3 years ago |