ori.bar
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5b836f428a
Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file.
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14 years ago |
Michał W. Urbańczyk
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18444fc72f
Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion.
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14 years ago |
Ivan Savenko
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0f605256e9
- added new files to build system
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14 years ago |
mateuszb
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0482195489
* bug 652 fixed
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14 years ago |
mateuszb
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5e0b0e49b2
* bug 392 fixed
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14 years ago |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 years ago |
Michał W. Urbańczyk
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401b364ad7
Partially functional artifact screen.
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15 years ago |
Michał W. Urbańczyk
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78f44dc648
Support for 16bpp displays. Possible optimizations.
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15 years ago |
Michał W. Urbańczyk
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88e1636250
Fixed #15, #224, #370, #516
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15 years ago |
Michał W. Urbańczyk
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80f49badc9
Implemented Scuttle Boat and Dimension Door spells.
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15 years ago |
Michał W. Urbańczyk
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e6f31b7500
Compilation fixes for VC10.
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15 years ago |
Michał W. Urbańczyk
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0fdbe787dc
* New file: lib/HeroBonus.cpp - updated project files for MSVC
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15 years ago |
Michał W. Urbańczyk
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226935fd89
More missing virtual d-tors. GCC should be pleased.
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16 years ago |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 years ago |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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16 years ago |
Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 years ago |
Michał W. Urbańczyk
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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16 years ago |
mateuszb
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399f58f1af
* partially implemented puzzle map
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16 years ago |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 years ago |
Michał W. Urbańczyk
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
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16 years ago |
mateuszb
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8e63c73cf8
* flaggable objects change their color on minimap when taken over
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16 years ago |
Frank Zago
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a42b77b682
Typo.
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16 years ago |
Michał W. Urbańczyk
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58c12e8d73
Reshaped some code responsible for hero list / paths.
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16 years ago |
mateuszb
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429b226517
* moved a few files
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16 years ago |