Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 5c3f84138b fixed random reward generation in CGVisitableOPW %!s(int64=9) %!d(string=hai) anos
  AlexVinS 7db7ece143 Do not send netpack inside netpack handler. %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik bb890098df Fix regression for week-visitable objects %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov bb05db90e5 CRewardableObject::onHeroVisit: avoid crash on pickable objects %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik 97d358b70f Marking visited for team %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik 28d859419c Revert the old code %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik 29d6fb0f04 Properly check if corpse was visited %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c8faca8f39 Refactoring: only use RNGs explicitly to avoid bug prone code in future %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 2ba3b20928 Multiple changes to RNG usage to both client and server %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik 326be61ecb Show atrifact's name in message of Warrior's tomb %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 88bc21952b Make stables message appear if hero has cavaliers but visited stables before %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev c30a6f2ff3 Fix 1989 cavaliers -> champions in stables %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev e18b21b78e Fix 2264 learning stone & Learning skill %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev eb4331baf6 Fix 1916 water wheel reward %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 575a68d78b CRewardableObject: fix onVisited message duplication for Idol of Fortune %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 18b2f866c9 CGPickable: add missing break for flotsam. Fix issue 1956 %!s(int64=9) %!d(string=hai) anos
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers %!s(int64=10) %!d(string=hai) anos
  AlexVinS fb707a6576 fix mantiss 2142 %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov 789da96a81 Stables: give 400 movement points bonus instead of 600 %!s(int64=10) %!d(string=hai) anos
  KroArtem e73c60740c corrected text in vcmibuilder, corrected errors and warnings from cppcheck %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko f55d335e1c Fixed visitable objects resetting on day 7 (1847) %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko cc349fa64f Fixed Faerie Ring bonus, removed unused code %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko c956b3f02a Fixed #1820, better detection of object below cursor that uses same logic as renderer %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko a1fff864e6 Fixed missing names for dwellings and creature banks %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko f01ab0d48f Fixed rest of reported on forums bugs in rewardables %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 917b1ffca8 Bugfixing: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 89b89ff85d Bugfixing. Game seems to be working without major bugs. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 44742814cd More cleanup: %!s(int64=11) %!d(string=hai) anos