Mircea TheHonestCTO
|
5c6f2faebb
Merge branch 'develop' into feature/nullkiller2
|
3 weeks ago |
Andrej Dudenhefner
|
497995c11f
add BattleEnded pack which happens after BattleResultsApplied and losing heroes are removed
|
3 weeks ago |
Mircea TheHonestCTO
|
3d94d652db
Nullkiller AIGateway.cpp consistent and independent thread names, similar to Nullkiller2
|
3 months ago |
Mircea TheHonestCTO
|
004e514fbc
revert Nullkiller to develop code
|
3 months ago |
Mircea TheHonestCTO
|
810e3570b3
consistent and independent thread naming
|
3 months ago |
Mircea TheHonestCTO
|
7f2c3ba556
revert file name without 2 to make it easier to compare new vs old
|
3 months ago |
Mircea TheHonestCTO
|
ffad6c6a43
cloned Nullkiller into Nullkiller2
|
3 months ago |
Ivan Savenko
|
241da5937d
First semi-working version of antilag for hero movement
|
5 months ago |
Ivan Savenko
|
2ad186130f
Split MapDefines file on .h per class basis
|
5 months ago |
Ivan Savenko
|
c279da0798
Minimize hardcoded logic for campaigns. Support for hota h3c's
|
6 months ago |
Ivan Savenko
|
139f41c9b2
Implement STACK_EXPERIENCE_GAIN_PERCENT bonus
|
6 months ago |
Ivan Savenko
|
2c17c2d5b7
Rework CCallback <-> CClient interaction
|
7 months ago |
Ivan Savenko
|
35644da2b7
Reogranize callback-related classes on 1 file = 1 class basis
|
7 months ago |
Ivan Savenko
|
283adc37d7
Unit stack rebalancing rework
|
7 months ago |
Ivan Savenko
|
279d89f971
Merge pull request #5659 from IvanSavenko/artifact_split
|
7 months ago |
Ivan Savenko
|
f70ad2c15b
Reorganized artifact-related classes
|
7 months ago |
Ivan Savenko
|
246d7e39a3
Fix deadlock in AI on attempt to exit to main menu while in combat
|
7 months ago |
Ivan Savenko
|
04c9e27ccd
Fix discovered bugs from develop branch
|
7 months ago |
Ivan Savenko
|
829739da24
Reduce usage of implicit conversions to int
|
7 months ago |
Ivan Savenko
|
912c2eae94
Fix regressions
|
8 months ago |
Ivan Savenko
|
d34b47bb20
Remove pointers from artifacts
|
8 months ago |
Ivan Savenko
|
9e6397d1f9
Remove pointer to boat from CGHeroInstance
|
8 months ago |
Ivan Savenko
|
cd7732456a
Remove pointer to objects from TerrainTile
|
8 months ago |
Ivan Savenko
|
63d00b080e
Removed pointer to army from StackInstance
|
8 months ago |
Ivan Savenko
|
c02a8a84fd
Stacks of armed instance are now unique_ptr
|
8 months ago |
Ivan Savenko
|
417ea6451a
Remove ConstTransitivePtr from hero and town instances
|
9 months ago |
kdmcser
|
9dc07b00ff
record swap info, if A swap to B,not allow A <-> B in both side
|
7 months ago |
kdmcser
|
1210f0bf99
fix hang in AI's turn
|
7 months ago |
Ivan Savenko
|
96d691b40c
Fix crash on closing game during background image upscaling
|
9 months ago |
Ivan Savenko
|
dff37ce81f
Fix freeze if AI initiates large number of async requests during turn
|
9 months ago |