Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk 5d74e61e3e Hopefully fixed compilation. Unified line endings. 16 years ago
  Ivan Savenko def041a8c9 #39 and #106 - fixed cosmetic buildings behaviour 16 years ago
  Michał W. Urbańczyk 1c32679f93 Implemented flagged garrisons passableness ( #150 ). Full support for BorderGates. 16 years ago
  mateuszb 4780bcd1a6 * fix for bug 272, 176 and (probably) 273 (creatures cannot be attacked with catapult, position of explosion of catapult shot seems to be fixed for non 800x600 resolutions) 16 years ago
  Michał W. Urbańczyk d037bec1be Fixed #229, #290. 16 years ago
  OnionKnight 0a96decf87 * Fixed the artifact screen completely, hopefully. Structural overhaul of the CArtPlace and CArtifactsOfHero classes, and I had to add a new server message SetArtifact to deal with things properly. The only thing that differs from H3 now is that you can't have gaps of empty slots in the backpack. 16 years ago
  DjWarmonger 1408269aeb Fixed wrong sight center (#276) 16 years ago
  Michał W. Urbańczyk 82faf7538e Fixed #160, #167 16 years ago
  Michał W. Urbańczyk 8f217c5cdf Fixed #50, #191, minor 16 years ago
  DjWarmonger adf3c9fd4b Resolved bugs #76 and #168 which always gave same heroes in tavern. 16 years ago
  Michał W. Urbańczyk a6f61e33bd * restored 0.74 savegames compatibility (for easier reproducing reported issues) 16 years ago
  Michał W. Urbańczyk f99c4d3c66 Fixed #110. 16 years ago
  DjWarmonger e1c793068d 1.Support for Skyship - revealing entire map 16 years ago
  mateuszb db4ee5844f * implemented 206 and 207 from mantis 16 years ago
  DjWarmonger e4417e9204 Added feature #111 - external dwellings increase town growth. 16 years ago
  Frank Zago aa43938117 Fixed bug 7 & 153. 16 years ago
  mateuszb 88f209a86f * bug 151 fixed 16 years ago
  mateuszb c08151cb5b * bug 123 fixed 16 years ago
  Frank Zago 3cdefa2790 accesible->accessible 16 years ago
  Michał W. Urbańczyk fe7ef6bbe1 Smart map object serialization over net. 16 years ago
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
  Michał W. Urbańczyk 310a6f5828 Changelog update, minor fix. 16 years ago
  mateuszb 7382314dfd * battle should now end automatically when last stack of one of sides is killed by a spell 16 years ago
  mateuszb 4dbc54f335 * minor changes (a few new consts introduced) 16 years ago
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame 16 years ago
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 years ago
  DjWarmonger af1f53cd65 Fixed loot string. 16 years ago
  mateuszb 451c08922c * spell animations are handled by new battle animation engine 16 years ago
  DjWarmonger 7660e29751 Creature banks are now functional, however there are some glitches listed on our board. 16 years ago
  DjWarmonger df6a7d680e Creature banks display resonable info about gathered loot. 16 years ago