Ivan Savenko
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ad2bd897d0
Replace boost::format with MetaString
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2 years ago |
Ivan Savenko
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0dca5c45bd
Workaround for potential crash on opening town dwelling with no valid
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2 years ago |
Ivan Savenko
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5d2dd4c633
Show creature popup window on right-click in town fort
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2 years ago |
Ivan Savenko
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a494dc4870
Refactoring of CGarrisonInt
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2 years ago |
Ivan Savenko
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9ef959a7f8
Merge pull request #2310 from IvanSavenko/left_click_refactor
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2 years ago |
Ivan Savenko
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9acab48bc3
Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework
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2 years ago |
Ivan Savenko
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18db944083
Replaced clickReleased with clickPressed where applicable in H3
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2 years ago |
Ivan Savenko
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ca889a5c2a
Replaced clickLeft with clickPressed clickReleased methods
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2 years ago |
Ivan Savenko
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ae8579558d
Merge pull request #2282 from IvanSavenko/adventure_map_fixes
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2 years ago |
Mike
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6414e3b3fc
Changed resource cost value label position
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2 years ago |
SoundSSGood
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9b5f6ec7cf
CArtifact getters setters
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2 years ago |
Ivan Savenko
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8b61c0d59b
Replaced CIntObject::type bitfield with bool's. Added input blocking.
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2 years ago |
Ivan Savenko
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f6b2f58da9
Use inheritance instead of composition for campaign header
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2 years ago |
Ivan Savenko
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a08fe09517
Added encapsulation for CampaignState class
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2 years ago |
Ivan Savenko
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8420a90aa4
Reorganization of campaigns code
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2 years ago |
Ivan Savenko
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d1e5a347ff
Refactoring of campaign handler: rename types and use strong typing
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2 years ago |
Ivan Savenko
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4e7412faa6
Split mouseDragged event from mouseMoved
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2 years ago |
Ivan Savenko
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563d7dd41f
Renamed RCLICK -> SHOW_POPUP
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2 years ago |
Ivan Savenko
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d4aa778547
Replaced clickRight event with showPopupWindow/closePopupWindow
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2 years ago |
Ivan Savenko
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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2 years ago |
Ivan Savenko
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a4000f2fc8
Removed isActive(int) method since its usages were redundant or wrong
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2 years ago |
Ivan Savenko
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1f513fd280
Extracted event management from GuiHandler and CIntObject
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2 years ago |
Ivan Savenko
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ad3e54e6c0
Reduced usage of topWindow() method
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2 years ago |
Ivan Savenko
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e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
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2 years ago |
Ivan Savenko
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7838190ef4
Moved window stack management from GuiHandler to new class
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2 years ago |
Ivan Savenko
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fa496628f2
Separated timer updates from rendering in adventure map and town screen
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2 years ago |
Ivan Savenko
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3ecdff2a21
FramerateManager now uses chrono instead of SDL_Ticks
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2 years ago |
Ivan Savenko
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03df274450
Framerate manager is now in a separate file and private member of GH
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2 years ago |
Ivan Savenko
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243773b6ef
Renamed some adventure map files & classes
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2 years ago |
Ivan Savenko
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dbc4330fc5
Fixed positioning of resource bar and town list in other windows
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2 years ago |