Commit History

Autor SHA1 Mensaxe Data
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 84948820b2 exchange window move single stacks buttons %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 2ce73fd4e1 Army exchange implementation %!s(int64=4) %!d(string=hai) anos
  Arseniy Lartsev 222a0e40c7 Added code to display some HD mod buttons in hero exchange window %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov ea0ceb1805 Merge pull request #323 from vcmi/CStackTweaks %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  AlexVinS 4f14f22d3a Unified CStack ammo, casts and counterattacks %!s(int64=8) %!d(string=hai) anos
  Dydzio 5127061e28 Commander skill description support (#266) %!s(int64=8) %!d(string=hai) anos
  Vadim Markovtsev 9f967b4d7a Fix formatting %!s(int64=9) %!d(string=hai) anos
  ArseniyShestakov 879eaa47f8 Rumors: client-side proof of concept implementation %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9797372dbe Implement Unicode support for ingame console %!s(int64=11) %!d(string=hai) anos
  AlexVinS 3b8d0e44d4 Merge branch 'develop' into SDL2 %!s(int64=11) %!d(string=hai) anos
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 6bd6be0835 Object class handler is now a proper "handler" %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 55577d0ac4 - fixed missing DLL_LINKAGE %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 6cb3cb006d Several minor fixes/features %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko e2c037402c Unicode support. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko dd808ef5cc bugfixing: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: %!s(int64=12) %!d(string=hai) anos
  mateuszb 776eb13663 * editor menus %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 2f83b211ca - fix for text on kingdom overview (#1172 + some other similar cases) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e36bc50504 - support for new heroes and hero classes %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko ffe8b99369 - reorganized hero classes %!s(int64=13) %!d(string=hai) anos