Commit historia

Upphovsman SHA1 Meddelande Datum
  Ivan Savenko 0c5be52a42 Win/loss conditions based on logical expressions, yet another large 12 år sedan
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 år sedan
  Ivan Savenko ee1b0459e6 Extended building dependencies: 12 år sedan
  DjWarmonger 1e619c95bc Bumping version for Povelitiel request. 12 år sedan
  Ivan Savenko 27a30b5ff9 - compile fix 12 år sedan
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 år sedan
  beegee1 e01ef8e36a - Fixed mantis #1576 (doesn't hang game) 12 år sedan
  Michał W. Urbańczyk 4a9194a644 Version set to 0.94. 12 år sedan
  Michał W. Urbańczyk 5cd17cd338 Version set to 0.93e. 12 år sedan
  Michał W. Urbańczyk 2fed37fa97 Version bumped to 0.93d. 12 år sedan
  Michał W. Urbańczyk f6ab4609fe Version set to 0.93c. 12 år sedan
  DjWarmonger 99352a7220 Fixed crashes when clone dies #1357, #1441. 12 år sedan
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 år sedan
  Ivan Savenko c81a31c74a - catapult attacks should be identical to H3 12 år sedan
  Ivan Savenko 410ec92668 Minor fixes: 12 år sedan
  Michał W. Urbańczyk 1d46db6a57 Post-release version bump. 12 år sedan
  Michał W. Urbańczyk f19e41d38c Fixed #1269. 12 år sedan
  Michał W. Urbańczyk 11bcc48cc3 Version bump 0.92c. Fixed #1268. Split a few mehods from CGameState::init. 12 år sedan
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 år sedan
  Michał W. Urbańczyk fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. 12 år sedan
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 år sedan
  Ivan Savenko e71bace8e3 - fixed crash on missing icons 12 år sedan
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 år sedan
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 år sedan
  Ivan Savenko 857274a670 gcc compile fix 12 år sedan
  Michał W. Urbańczyk 850f47261d ID should be always outputted as number (not char). 12 år sedan
  DjWarmonger 5252e2aefe Added few more icons for creature abilities. 12 år sedan
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 år sedan
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 år sedan
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 år sedan