|  Dydzio | 616a6bbdf7
							
							New object target handling in wander | 7 years ago | 
				
					
						|  Dydzio | 41df9d8283
							
							Move away subgoal collection logic for GetObj | 7 years ago | 
				
					
						|  Dydzio | 2365946b62
							
							Elementar GetObj - first attempt | 7 years ago | 
				
					
						|  DJWarmonger | d07a77f34b
							
							- Tweaks for GatherArmy | 7 years ago | 
				
					
						|  DJWarmonger | a9ef8fe32f
							
							- Fixed Border Gates logic | 7 years ago | 
				
					
						|  DJWarmonger | 8eec7d71ad
							
							Little tweak - prioritize instant buildings over ones we can't afford. May be useful with multiple towns. | 7 years ago | 
				
					
						|  DJWarmonger | 36e44adc8c
							
							rebase | 7 years ago | 
				
					
						|  DJWarmonger | 6615870045
							
							Rebase | 7 years ago | 
				
					
						|  DJWarmonger | aa9c6d3716
							
							Cleanup | 7 years ago | 
				
					
						|  DJWarmonger | 9e34ef5534
							
							AI will not try to sell reserved resources. | 7 years ago | 
				
					
						|  DJWarmonger | 2aa0a6fe2f
							
							More fixes for trading. Seems to work now. | 7 years ago | 
				
					
						|  DJWarmonger | a5ca32ad38
							
							Some checks and log for CollectRes goal. | 7 years ago | 
				
					
						|  AlexVinS | f17783cfb5
							
							[c::b] Updated projects, applied fixes | 7 years ago | 
				
					
						|  DJWarmonger | 70549197b6
							
							Naah, revert my changes. | 7 years ago | 
				
					
						|  DJWarmonger | e7cb8d7d17
							
							Fixed GetObj (TRADING_POST) incorrectly set to elementar. | 7 years ago | 
				
					
						|  DJWarmonger | a8696a9957
							
							formatting | 7 years ago | 
				
					
						|  DJWarmonger | e5b979d4ad
							
							- ResourceManager now returns abstract goal so it can be decomposed many times | 7 years ago | 
				
					
						|  DJWarmonger | b687688f5a
							
							Do not add duplicate objectives to GatherArmy pool (or any other, if it ever exist) | 7 years ago | 
				
					
						|  DJWarmonger | 273802c92c
							
							I have no idea what I'm doing | 7 years ago | 
				
					
						|  Arseniy Shestakov | 25dea1a599
							
							Code style: formatting and refactoring of VCAI code | 7 years ago | 
				
					
						|  Nikolay Shalakin | 3795985de9
							
							Eliminate warnings / errors. Pull request #388 | 8 years ago | 
				
					
						|  Arseniy Shestakov | 324717acbe
							
							Spelling fixes: privilaged -> privileged, retreive -> retrieve | 7 years ago | 
				
					
						|  AlexVinS | 0a2b04709f
							
							Fixed https://bugs.vcmi.eu/view.php?id=2873 | 7 years ago | 
				
					
						|  AlexVinS | 15138c23de
							
							Finished conversion to new logging API | 8 years ago | 
				
					
						|  Arseniy Shestakov | cdd9dbc7f1
							
							Code style: avoid some ambiguous else if indentation | 8 years ago | 
				
					
						|  Dydzio | 0cb6515ae8
							
							VCAI tweaks (#311) | 8 years ago | 
				
					
						|  Arseniy Shestakov | f1e5797834
							
							Code style: move or add licensing information on top of every file | 8 years ago | 
				
					
						|  AlexVinS | a85b4cf2a5
							
							* WIP on event condition format | 9 years ago | 
				
					
						|  DjWarmonger | eaf14f6429
							
							Should fix #2624. | 9 years ago | 
				
					
						|  Arseniy Shestakov | fd3992ddc9
							
							GatherTroops: avoid crash if nearest dwelling wasn't found. Issue 2624 | 9 years ago |