Adriankhl
|
626721cbba
Fix serialization of ObjectClass
|
2 years ago |
Konstantin
|
5f181e25af
vcmi: modernize lib/mapObjects
|
2 years ago |
Ivan Savenko
|
eebc6fd625
Map object use format mod:object (or mod:object.subobject)
|
2 years ago |
Ivan Savenko
|
bc27faea57
All objects will register single name per object type
|
2 years ago |
Ivan Savenko
|
f71cbc5d9b
Fixed loading of object names
|
2 years ago |
Ivan Savenko
|
6c472339ce
Refactoring of ObjectClassesHandler
|
2 years ago |
Ivan Savenko
|
c5f72ccdc7
Names for object supertypes are passed through translator
|
2 years ago |
Ivan Savenko
|
4f3ea0d1d9
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2 years ago |
Ivan Savenko
|
abe11aaf54
Introduced "map" scope for accessing identifier on map loading.
|
2 years ago |
Tomasz Zieliński
|
20c102e648
Remove T prefix from new typedefs
|
3 years ago |
Tomasz Zieliński
|
f386f42166
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
|
3 years ago |
Tomasz Zieliński
|
4ea57ea7fc
A variety of suggested style tweaks
|
3 years ago |
Andrey Filipenkov
|
ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
|
3 years ago |
Tomasz Zieliński
|
494b0f0226
First version that compiles
|
3 years ago |
DjWarmonger
|
3d2dc2335b
Switch ObjectTemplate to shared_ptr<const> (#870)
|
3 years ago |
Andrii Danylchenko
|
4b4cc3cf4b
battlefields in VLC and custom bonuses for terrain patches
|
3 years ago |
Andrii Danylchenko
|
3b1d271ae0
allow configurable battleground graphics
|
3 years ago |
Nordsoft91
|
aaa07e4d2e
New terrain support - part 1 (#755)
|
3 years ago |
Andrii Danylchenko
|
9c8d776398
Merge branch 'develop' into handlersAbstraction
|
4 years ago |
Dmitry Orlov
|
8b08973283
Fix: ID-collisions when processing large mods collections
|
4 years ago |
AlexVinS
|
ecaa9f5d0b
Entities redesign and a few ERM features
|
7 years ago |
Dydzio
|
393b25eb7f
Minor tweaks/fixes
|
7 years ago |
Dydzio
|
b37ba8e046
Initial version of AI object value config
|
7 years ago |
Dydzio
|
615df6203d
Oprator overload correction...
|
7 years ago |
Dydzio
|
21c1f47a78
Fixes
|
7 years ago |
Dydzio
|
2c1d91e2ff
Move object ID struct to lib
|
7 years ago |
Arseniy Shestakov
|
f15cadc87b
Implement configurable object sounds: ambient, visit and removal
|
8 years ago |
ArseniyShestakov
|
9d9c026c85
Code style: serialize everything on own lines for easier debugging (#357)
|
8 years ago |
Arseniy Shestakov
|
f1e5797834
Code style: move or add licensing information on top of every file
|
8 years ago |
AlexVinS
|
a85b4cf2a5
* WIP on event condition format
|
9 years ago |