|  DjWarmonger | 62a281a665
							
							Complete parsing for new Artifacts. iconIndex needs to be handled. | 13 years ago | 
				
					
						|  Ivan Savenko | 1c5a4c669c
							
							- merged minimap.json into terrains.json | 13 years ago | 
				
					
						|  DjWarmonger | 730cbd930a
							
							Parsing for new artifact format: http://wiki.vcmi.eu/index.php?title=Artifact_Format | 13 years ago | 
				
					
						|  DjWarmonger | f4ec678b0c
							
							Removed unused code. Some properties of artifacts will be generated automatically. | 13 years ago | 
				
					
						|  DjWarmonger | cff758cfba
							
							Moved artifact-related text to CArtifact class. | 13 years ago | 
				
					
						|  Ivan Savenko | c9dd80ea6d
							
							- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace | 13 years ago | 
				
					
						|  Ivan Savenko | 2cd774fe42
							
							- gcc 4.5 compatibility | 13 years ago | 
				
					
						|  mateuszb | a8524a2f95
							
							* missing change from previous commit | 13 years ago | 
				
					
						|  mateuszb | 652ea4036e
							
							* artifact bonuses are read from config file now | 13 years ago | 
				
					
						|  mateuszb | 657ed41088
							
							* fixed bug in campaigns | 13 years ago | 
				
					
						|  Ivan Savenko | a602d7e9da
							
							- build system update | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 0750d46285
							
							Fix #1095. | 13 years ago | 
				
					
						|  mateuszb | af133ae758
							
							* experimental support for bonus limiter/propagator loading from json (not turned on yet) | 13 years ago | 
				
					
						|  mateuszb | 8dca88c3c8
							
							* start map in campaign button is properly disabled/enabled (I hope) | 13 years ago | 
				
					
						|  mateuszb | f3f4a7633d
							
							* fixed 1085 | 13 years ago | 
				
					
						|  mateuszb | 6a81c8b1af
							
							* campaign against magic numbers | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 62e63d45b1
							
							Work in progress on BattleAI. Related changes: | 13 years ago | 
				
					
						|  alexvins | 369f0ae9c6
							
							[PLATFORM] MinGW support added | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 38b6435ee4
							
							Shackles of War implementation uses bonus system propagation instead of looking into enemy hero. Silences some warnings. | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | d390113c23
							
							* New files for lib: CBattleCallback.cpp and CBattleCallback.h | 13 years ago | 
				
					
						|  Ivan Savenko | cf15ca1cf0
							
							- replaced loadToIt with better H3 parser. | 13 years ago | 
				
					
						|  DjWarmonger | 39d433c1c7
							
							Moved game Modules to config file. | 13 years ago | 
				
					
						|  Ivan Savenko | e67f8afdd9
							
							- removed multiple unused files | 13 years ago | 
				
					
						|  Ivan Savenko | b3c17d2788
							
							large filesystem update. Filesysytem is now fully functional, everything should work. | 13 years ago | 
				
					
						|  DjWarmonger | 9ebf56ff03
							
							Quick fix for previous commit. | 13 years ago | 
				
					
						|  DjWarmonger | cf45239332
							
							Fixed #1035. | 13 years ago | 
				
					
						|  DjWarmonger | cdb55500f3
							
							Fixed #979 | 13 years ago | 
				
					
						|  Michał W. Urbańczyk | 401d6816d1
							
							Workaround for serializer allowing sending CStackInstance* pointing to commander. (and only CStackInstance*) | 13 years ago | 
				
					
						|  DjWarmonger | 88639be91b
							
							Enabled commander artifacts. Don't work yet. | 13 years ago | 
				
					
						|  DjWarmonger | 6419f953cb
							
							Some (disabled) work for commander artifacts. Hero artifacts window seems broken. | 13 years ago |