Michał W. Urbańczyk
							
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								62e63d45b1
							
							Work in progress on BattleAI. Related changes:
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								830d94064e
							
							Fixed #1056, #1057 and #1058.
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								7c09f73402
							
							* INFINITE_DIST is now enum, it should cause least trouble that way. Uh, it's so hard to fight magic values these days.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								d69f4b7632
							
							- build system update
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								d390113c23
							
							* New files for lib: CBattleCallback.cpp and CBattleCallback.h
						 | 
						13 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								b597171f91
							
							- EXPLORE goal can now be complete soAI won't get stuck
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4f182744e7
							
							* Fixed in game scenario info and save game screens
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								046e54563c
							
							* fixed project files for RD configuration
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								156aa6e4d9
							
							* Updated class - file - handling
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								2f5d6f2684
							
							* CHexField renamed to CBattleHex
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								9621cbcaa7
							
							* fixed crash on calculating dmg dealt by stack under Curse
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								f609c4ad9a
							
							* Fixed #33 -> Creatures tend to stop at every hex during movement
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								af8d8cbfc7
							
							Implemented #479
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								617e1f962e
							
							New files for lib:
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								b4144dc616
							
							Callback jugglery, part 1.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								d092eaf9d1
							
							Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities.
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
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								13af78edca
							
							* unnecessary arguments removed
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
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								1dd05788c9
							
							* fixed #53
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								2f9ed138f6
							
							Tactics more or less working (some improvements still needed, as proper updating battle GUI).
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
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								56ec829049
							
							* minor refactoring
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								c1bd81abdd
							
							Mostly fixed battle animations.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a53ec23556
							
							Stupid AI is capable of winning / losing battle.
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
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								957f1764d7
							
							* some progress in StupidAI
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
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								b3fd14b524
							
							* splitted CGameState into general game state and battle game state
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a82469a205
							
							Ooops. Some obvious corrections to previous commit.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2cf6729eee
							
							Towards duel support.
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
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								4929cf9782
							
							* enum for secondary skills
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								cde0e8933f
							
							Moved StupidAI to AI/ subfolder.
						 | 
						15 years ago |