Commit történet

Szerző SHA1 Üzenet Dátum
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 hónapja
  Ivan Savenko 156de5b17e Added GameInstance class 8 hónapja
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 hónapja
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine 8 hónapja
  Ivan Savenko 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set 1 éve
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 éve
  Ivan Savenko 1abe9007bc Moved CTextInput to a separate file. No changes in logic 1 éve
  nordsoft d7d435dcb7 Add game pause 2 éve
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations 2 éve
  Michael bbe04c747d Folder Icon, Save, Folder on top... 2 éve
  Ivan Savenko 280085b95d Merge pull request #2308 from IvanSavenko/remove_client_savegame 2 éve
  Mike 5134583111 Added missing redraw after selection update 2 éve
  Ivan Savenko 8750aa2c5b Merged server savegame and (broken and unused) client savegame files 2 éve
  Mike b327f890f2 Partially fixed initial loading of save file 2 éve
  Ivan Savenko acac42291e Remove excessive CMap.h includes 2 éve
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system 2 éve
  Ivan Savenko b517adfb25 Fixed crash on empty save game list after filtering 2 éve
  Ivan Savenko 4260726e4b Provide encoding information to maps & campaigns loaders 2 éve
  Ivan Savenko d29c9d6445 Fortify CLabel interface to prevent unchecked access 2 éve
  Andrey Filipenkov f0b909f772 code improvement 3 éve
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 éve
  karliss ce0b4b222d Fix double free and use of dead reference when saving (#445) 7 éve
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 éve
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 éve