Ivan Savenko
|
652ceb2bde
Finally shattered CObjectHandler.cpp into tiny bits
|
11 years ago |
Ivan Savenko
|
0afdfa529c
Moved all object-related files to lib/mapObjects directory.
|
11 years ago |
Ivan Savenko
|
71d6b0fea9
- Fixed some warnings from cppcheck
|
12 years ago |
beegee1
|
94bee3fd1b
- Changed visibility of curInt member of BattleInterface from public to private and provided a getter method
|
12 years ago |
Ivan Savenko
|
43db5587a1
- minor fixes to battle animations
|
12 years ago |
Ivan Savenko
|
410ec92668
Minor fixes:
|
12 years ago |
Ivan Savenko
|
146a5e5ef8
Made speed of most of battle animations time-based
|
12 years ago |
Michał W. Urbańczyk
|
a1f545792b
Compile fixes specific for VS 2012"
|
12 years ago |
Ivan Savenko
|
f82122d9be
second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
|
12 years ago |
Ivan Savenko
|
2b45e13c5c
c++03 -> c++11 switch:
|
12 years ago |
Ivan Savenko
|
dd808ef5cc
bugfixing:
|
12 years ago |
Michał W. Urbańczyk
|
04d11519ef
Quick Combat system setting works… if user doesn't click in the meantime.
|
12 years ago |
Michał W. Urbańczyk
|
4a0587d500
More work on auto-fight.
|
12 years ago |
beegee1
|
30bcec42c6
- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui
|
12 years ago |