Ivan Savenko
							
						 | 
						
							
							
								ffe8b99369
							
							- reorganized hero classes
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								23fcdd1a4a
							
							- missing fields in town serialization
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c9dd80ea6d
							
							- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								53169abea7
							
							- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f7915d9e61
							
							- removed creature-related code from ModHandler
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9f0441a0be
							
							- adventure map defs are now part of town config. Should be the last part
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c071a03a8a
							
							- fix for #1135
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								306d64b0c4
							
							- it is possible to read json file with vector
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								15a7f43e11
							
							- fixed #1075, #1080, #1081
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3fcba4fb5c
							
							- fixed crash on start of some campaigns
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8f936cd34d
							
							- added battleAI to CMake, compile fixes
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								99dcb73a72
							
							- filesystem.json files for wog and vcmi data
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0ca9f64573
							
							Next part of town configuration:
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								44cc848edc
							
							first part of town configuration:
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7e778045b8
							
							- removed no longer used CSndHandler. Transition to new fs is finished
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9cbc1f1058
							
							- merged basicCreatures and upgradedCreatures into single array
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								1a2323996e
							
							Move CTownHandler::loadStructures inside CTownHandler::loadNames and rename the latter with the former.
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								49083c4e5a
							
							* ConstTransitive CGI more or less done
						 | 
						15 years ago |