提交历史

作者 SHA1 备注 提交日期
  Henning Koehler 26862b4c51 improved/fixed specialty json encoding 8 年之前
  Henning Koehler c79b776f3c Limiters (at least creature type limiters) are printed as well 8 年之前
  Henning Koehler 89b1ba7538 added basics for specialty format updating 8 年之前
  Henning Koehler 3e0022be27 added support for new specialty json format; old format is converted to bonuses with updaters 8 年之前
  Henning Koehler 03b7da93e2 use logMod for all mod-related logging 8 年之前
  AlexVinS 15138c23de Finished conversion to new logging API 8 年之前
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) 8 年之前
  ArseniyShestakov a4c0ad94b1 Code style: remove default value hints in definitions (#342) 8 年之前
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file 8 年之前
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. 8 年之前
  AlexVinS a85b4cf2a5 * WIP on event condition format 9 年之前
  AlexVinS 3216422307 Fixed a few CWE-457 9 年之前
  AlexVinS 1c292205df More logging cleanup 9 年之前
  Arseniy Shestakov 10dbbead2d Fix indentation of logging code and around it 9 年之前
  AlexVinS a4b6d34ebe Advance map header serialization 9 年之前
  AlexVinS 53b5587c2e Advance map header serialization 9 年之前
  AlexVinS a00dbd3dd1 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 9 年之前
  DjWarmonger b98a83f743 Added string identifiers for terrain types. 9 年之前
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement 10 年之前
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects 10 年之前
  Ivan Savenko db221829aa Modding-related bugfixes: 11 年之前
  Ivan Savenko 7c52db923a Removed mods compatibility code from 0.95 11 年之前
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes 11 年之前
  Ivan Savenko 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 年之前
  Ivan Savenko 44742814cd More cleanup: 11 年之前
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits 11 年之前
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 年之前
  Ivan Savenko 7e057b6df8 Bugfixing, game can finally load to main menu without crash 11 年之前
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 年之前
  Ivan Savenko b5160acbac Finalization of object type handler interface 11 年之前