Henning Koehler
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69a538a600
added bonus type MANUAL_CONTROL
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8 år sedan |
Henning Koehler
|
7e5c1ec7f8
made artillery bonus-based; supports multiple bonus shots
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8 år sedan |
Henning Koehler
|
8bdb8f01ca
made scholar skill bonus-based
|
8 år sedan |
Henning Koehler
|
0153d0fc78
made fire/air/water/earth magic skills bonus-based
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8 år sedan |
Henning Koehler
|
25e6b5cc07
added bonus type SECONDARY_SKILL_VAL2; refactored CSkillHandler::defaultBonus; made eagleEye level bonus-based
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8 år sedan |
Henning Koehler
|
9bbfb57b93
cleaned up secondary skill bonus merging
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8 år sedan |
Henning Koehler
|
1fa6cbe514
scouting uses SIGHT_RADIUS bonus
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8 år sedan |
Henning Koehler
|
e8c32e05d8
turned pathfinding effect into a bonus
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8 år sedan |
Henning Koehler
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c9ef773da0
fixed logging after rebase
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8 år sedan |
Henning Koehler
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91fac7755a
made tactics skill configurable
|
8 år sedan |
Henning Koehler
|
c0740e3623
fixed crash when loading neutral faction; skills.json no longer requires index values
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8 år sedan |
Henning Koehler
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0357a4fe3b
enabled config of skill descriptions
|
8 år sedan |
Henning Koehler
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64e2db6a0f
added sufficient debug to diagnose - problem is with lack of original data
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8 år sedan |
Henning Koehler
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d8648288f0
added debug info to skill loading
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8 år sedan |
Henning Koehler
|
993b7bf614
skills are initialized properly (and file loading isn't actually working yet)
|
8 år sedan |
Henning Koehler
|
a6c3352d7c
moved secondary skill default bonus initialization into CSkillHandler
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8 år sedan |
Henning Koehler
|
159e27a0ab
changed CBonusSystemNode* to BonusList in CSkill
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8 år sedan |
Henning Koehler
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fbab52eb18
added basic handler for loading secondary skill bonuses
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8 år sedan |