mateuszb
							
						 | 
						
							
							
								6a3d0b666f
							
							* directional attack in battles
						 | 
						17 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								c5c9127673
							
							* fixed a few problems with refreshing screen during blitting using CSDL_Ext::printAtMiddle
						 | 
						17 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								cc7be20b07
							
							Merged most of the changes from trunk.
						 | 
						17 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								ea8562a6b1
							
							Rest of commit: broken battles, starting hero, town displaying and linker errors.
						 | 
						17 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								21a8d87796
							
							small upgrade
						 | 
						17 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								1aa758a737
							
							* partially done attacking in battles
						 | 
						17 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								b00cc9c628
							
							* more code for creature info window and upgrades (still not finished)
						 | 
						17 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								62952e3163
							
							a bit of refactoring (removed variable ekran as we have screen which is the same as ekran)
						 | 
						17 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								36779118b5
							
							Huge commit:
						 | 
						17 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								8b5a50f619
							
							* new interface coloring (many thanks to GrayFace ;])
						 | 
						17 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								f0e2f1d205
							
							* memory usage significantly decreased (now it's about half of what was before ;])
						 | 
						17 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								2b91d6129b
							
							small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform)
						 | 
						17 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								96734fafa1
							
							general code improvements
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								c461365275
							
							* added Necropolis
						 | 
						18 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								8da051febf
							
							Wspólne zmiany (Common changes)
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								1f324c3b31
							
							* improved borders
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								b976857c6c
							
							Now features in town interface:
						 | 
						18 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								b07b1ec7dc
							
							* displaying flags
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								04985fce2f
							
							* added #45, #44, #43
						 | 
						18 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								87b3459d14
							
							* resolving #28
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								8421c901a4
							
							* a lot of improvements
						 | 
						18 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								b0e72f334e
							
							small bugfix, move of one file
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								16a1861fc4
							
							* heroList
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								dc863f459c
							
							*improvements in CPreGame
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								7d704c7f02
							
							* working pathfinder
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								6b0f209626
							
							* VCMI no longer needs h3bitmap and h3sprite folders - delete them. Now everything is readed directly from lod files
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								0ea7a46309
							
							* new files (CAdvmapInterface.h and CAdvmapInterface.cpp)
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								1380a7fd34
							
							* New files - CGameInterface.h and CGameInterface.cpp - add them to your project
						 | 
						18 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								8cb1c3ff90
							
							* new files (TownHandler) - add them to your project
						 | 
						18 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								b65f1dae0f
							
							function to set palyer's color on flags, small improvements in CHeroHandler (e.g. removing nodrze and initializing hero's classes)
						 | 
						18 years ago |