Commit History

Autor SHA1 Mensaxe Data
  mateuszb 6a81c8b1af * campaign against magic numbers %!s(int64=13) %!d(string=hai) anos
  mateuszb 8e3de98059 * restoring campaign features %!s(int64=13) %!d(string=hai) anos
  mateuszb fb2f19b4c5 * some work on campaigns %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 96a92d0f45 * fixed remaining part of #1071 — the screen surface has always to be created in the main thread %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 529394a4e7 Development build 0.89b %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 8040a81eec - fixed save games issues (#1044) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 708ad6ac7f - music player uses URI's instead of enum from music base %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko e67f8afdd9 - removed multiple unused files %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 846474af66 - fixed (partially) #1028 %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 12511d8fee First part of new Quest Log, including common quest interface. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger e3e4bc4c9c Second part of interactive Commander level-up. Quite messy. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger ac997b8214 Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 54ca71d598 Update to Boost.Filesystem version 3, since Boost 1.50 drops support for version 2. %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 770a6e077c - handling of incorrect or missing configuration files (settings.json\defaultSettings.json) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 7a6133a824 - some bugfixing %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk a234b4c935 Fixed #956. %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game %!s(int64=13) %!d(string=hai) anos
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger 416c08260a - Basic Commander window %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 46f48f0676 - bugfixing: %!s(int64=13) %!d(string=hai) anos
  Ivan Savenko 82b60c00a2 - fixed compile issues. Renamed several "battleobstacleSplaced" to "battleobstacleplaced" %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger cd1a9414ac - Restored Genie random spell %!s(int64=13) %!d(string=hai) anos
  Michał W. Urbańczyk 6ec3501909 Fixed #927. %!s(int64=13) %!d(string=hai) anos