Fay
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1cb54689cf
Prevents first aid tents from melee attacking;
|
10 年之前 |
AlexVinS
|
e42ca15a0d
Fix BERSERK effect
|
10 年之前 |
AlexVinS
|
10668974d6
Move SACRIFICE target existence check to mechanics
|
10 年之前 |
AlexVinS
|
0cce1ef2f1
Move ANOTHER_ELEMENTAL_SUMMONED problem check to SummonMechanics class
|
10 年之前 |
AlexVinS
|
9600446cf9
+smart target, +hit animation
|
10 年之前 |
AlexVinS
|
a1ea551a85
Block summon of elemtals only by ally summoned elementals
|
10 年之前 |
AlexVinS
|
c81d4203d7
Do not try to cast EARTHQUAKE with no fort
|
10 年之前 |
AlexVinS
|
685deddac1
Start spell-relatet files reorganisation
|
10 年之前 |
AlexVinS
|
64dccfec80
Rewrite Beneficial spell selection
|
11 年之前 |
AlexVinS
|
b0df8172f9
Move battleIsImmune to CSpell
|
11 年之前 |
AlexVinS
|
e8aeb0bf8e
Merge branch 'develop' into SpellsRefactoring4
|
11 年之前 |
AlexVinS
|
499a281dfe
Disallow rising spells for genie
|
11 年之前 |
AlexVinS
|
e583f4e44d
Fix #1928
|
11 年之前 |
AlexVinS
|
f7ff61ce4f
Merge remote-tracking branch 'remotes/origin/develop' into SpellsRefactoring4
|
11 年之前 |
KroArtem
|
e73c60740c
corrected text in vcmibuilder, corrected errors and warnings from cppcheck
|
11 年之前 |
AlexVinS
|
a06dae1f96
Move getAffectedCreatures to CSpell. + more drafts
|
11 年之前 |
AlexVinS
|
d7800b834e
get rid of CBattleInfoCallback::calculateSpellDmg
|
11 年之前 |
AlexVinS
|
e4b726151d
get rid of CBattleInfoCallback::battleStackIsImmune
|
11 年之前 |
AlexVinS
|
ddf98a5920
+SpecialRisingSpellMechanics::isImmuneByStack
|
11 年之前 |
AlexVinS
|
639b915391
Move calculateSpellBonus to CSpell
|
11 年之前 |
AlexVinS
|
059698217c
Use CLONE and DISPEL_HELPFUL_SPELLS Mechanics classes in immunity caculation
|
11 年之前 |
AlexVinS
|
a49da360d2
Use ESpellCastProblem inside SpellHandler
|
11 年之前 |
beegee1
|
d918621d66
- fixed casting sacrifice spell (was broken and now fixed partially)
|
11 年之前 |
Ivan Savenko
|
32240da34e
Reduced number of #include's in headers. May break compilation on Win
|
11 年之前 |
AlexVinS
|
6f65d2484b
Extract battleStackIsImmune from battleIsImmune
|
11 年之前 |
AlexVinS
|
7cf64a0628
Made onlyAlive flag a part of TargetInfo
|
11 年之前 |
AlexVinS
|
6bf4140145
Just remove hardcoded targetting for DEATH_RIPPLE & DESTROY_UNDED.
|
11 年之前 |
AlexVinS
|
d9368ca5ba
Use new battleGetStacksIf method
|
11 年之前 |
AlexVinS
|
0e93ec28c5
Add new general method for battle stack access
|
11 年之前 |
AlexVinS
|
5be005ee36
Try to fix #1763 and a small refactoring
|
11 年之前 |