Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 6ac57a7cfc Improvements to bonus system node types / propagators hai 4 meses
  Ivan Savenko 1e3e2f665c Remove strange & unused double-selector logic hai 4 meses
  Ivan Savenko 283adc37d7 Unit stack rebalancing rework hai 6 meses
  Ivan Savenko ce436bd63e Fix regressions in combat hai 6 meses
  Ivan Savenko d34b47bb20 Remove pointers from artifacts hai 7 meses
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance hai 7 meses
  Ivan Savenko 0101d5ff67 BattleInfo stacks are now unique_ptr's hai 7 meses
  Ivan Savenko 417ea6451a Remove ConstTransitivePtr from hero and town instances hai 7 meses
  Ivan Savenko 2b812be9cd Correctly show results of CreatureTerrainLimiter outside of combat hai 6 meses
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
  MichalZr6 a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description hai 9 meses
  MichalZr6 8f63a82d60 Minor changes with BattleHex and BattleHexArray hai 9 meses
  Ivan Savenko 48473b18f6 move checks for invincible bonus to UnitState & cache hai 9 meses
  Ivan Savenko 3b35c679ce Optimize Unit::getHexes method hai 9 meses
  MichalZr6 dbe82b94f6 Changes following review: hai 9 meses
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes hai 1 ano
  Ivan Savenko c1e125b186 Remove CStack::type pointer to VLC entity hai 1 ano
  Ivan Savenko d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor hai 1 ano
  Ivan Savenko c98ac01e7a Replaced public artType member of ArtifactInstance with getter hai 1 ano
  Ivan Savenko c0f5c7c0ea Replace pointer with reference in pack apply functions hai 1 ano
  Laserlicht b36c05df1d INVINCIBLE bonus hai 1 ano
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form hai 1 ano
  Ivan Savenko 60a51e98de Remove usage of std::function from CRandomGenerator hai 1 ano
  Ivan Savenko c37ce05d06 Attempt to make constant bonus system nodes (CCreature / CArtifact) hai 1 ano
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 80e6485965 MetaIdentifier now uses std::variant internally %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier %!s(int64=2) %!d(string=hai) anos