Commit History

Author SHA1 Message Date
  Laserlicht 1f209fd94a use MetaString 1 year ago
  Ivan Savenko 80acd7e77c Simplified and fixed server restart procedure: 1 year ago
  Ivan Savenko 5d188024db Set room status to "In Game" once gameplay starts 1 year ago
  Ivan Savenko 715e094f5c Implemented room description display (map/template name) 1 year ago
  Ivan Savenko 9ebd194ab1 Merge pull request #3609 from IvanSavenko/single_process 1 year ago
  Ivan Savenko bfdb9a85f0 Merge pull request #3611 from IvanSavenko/lobby_fixes 1 year ago
  Ivan Savenko 7c34d48258 Minor fixes and corrections to network-related code. No functionality 1 year ago
  Ivan Savenko 392c360f88 Replaced some usages of void * with more clear CPack * 1 year ago
  Ivan Savenko 0d263c5571 Implemented option to run server as a thread with shared VLC 1 year ago
  Ivan Savenko f2ecd4cf11 Merge branch 'develop' into 'lobby' 1 year ago
  Alexander Wilms 522cb571b3 Remove redundant `virtual` specifiers 1 year ago
  Ivan Savenko 1b6ac1052a Properly lock UI mutex on accessing GUI state from network thread 1 year ago
  Ivan Savenko 2c2bec791c Fixes and cleanup of game client network shutdown and restart 1 year ago
  Ivan Savenko 6eef197cea Removed no longer used mutexes from match server 1 year ago
  Ivan Savenko f97ffd8e9a Better handling of disconnects, code cleanup 1 year ago
  Ivan Savenko 29c0989849 Use std::byte to manage network data 1 year ago
  Ivan Savenko eaca128c99 Code cleanup 1 year ago
  Ivan Savenko 388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic 1 year ago
  Ivan Savenko 9fb7d2817a Implemented connection of match server to global lobby 1 year ago
  Ivan Savenko 80e960bc8e Finalized new TCP networking API 1 year ago
  Ivan Savenko ffa58152ac Client-side support for hosting game server via lobby 1 year ago
  Ivan Savenko 11c2708d83 Simplify server networking code, disable player takeover by AI for now 1 year ago
  Ivan Savenko aa7ecea683 Switch turn timers handling to boost asio timer 1 year ago
  Ivan Savenko d6869160c5 Simplify networking code on server 1 year ago
  Ivan Savenko c9765a52ff Do not accept connections into ongoing game 1 year ago
  Ivan Savenko 22f0ca67c6 Fix connection to game lobby & map load 1 year ago
  Ivan Savenko 0a1153e1c6 Switch client-server communication to new API 1 year ago
  Ivan Savenko bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 1 year ago
  Alexander Wilms 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 year ago
  Alexander Wilms cca08e29da Remove duplicate semicolons 1 year ago