Ivan Savenko
							
						 | 
						
							
							
								2ad186130f
							
							Split MapDefines file on .h per class basis
						 | 
						3 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f70ad2c15b
							
							Reorganized artifact-related classes
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								829739da24
							
							Reduce usage of implicit conversions to int
						 | 
						6 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								93b18ee94b
							
							Fix some issues detected by Sonar & code review, fix build
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								cd7732456a
							
							Remove pointer to objects from TerrainTile
						 | 
						7 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								645b95ba02
							
							Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
						 | 
						8 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								32391dc7a9
							
							Pathfinder cache is now stored separately per playerBlocked
						 | 
						9 months ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c98ac01e7a
							
							Replaced public artType member of ArtifactInstance with getter
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								08fbcd5239
							
							TerrainTile now uses identifiers instead of pointers to VLC
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								10ad0fc760
							
							Split CHeroHandler.cpp/.h into 1 file per class
						 | 
						1 year ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								503b87561e
							
							Converted all h3 banks to rewardable, remove most of hardcoded checks
						 | 
						1 year ago | 
					
				
					
						
							
								   Johannes Schauer Marin Rodrigues
							
						 | 
						
							
							
								a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix)
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								17d3d663ee
							
							Converted creature ID and spell ID to new form
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								87957e74c1
							
							Replaced boost::thread_specific_ptr with thread_local
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								9b5f6ec7cf
							
							CArtifact getters setters
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f7b27da00e
							
							Implemented support for "coast visitable" objects:
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								11b237a23c
							
							vcmi: massive refactoring v1
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fa6f7513e8
							
							All heroes-related strings are passed through translator
						 | 
						2 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								7ba271edf1
							
							Rotation rebase2 (#912)
						 | 
						3 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								ecaa9f5d0b
							
							Entities redesign and a few ERM features
						 | 
						7 years ago | 
					
				
					
						
							
								   Dmitry Orlov
							
						 | 
						
							
							
								5e0023704b
							
							Fix PQ issues while calculating paths
						 | 
						5 years ago | 
					
				
					
						
							
								   Michał Kalinowski
							
						 | 
						
							
							
								ac6b477aa2
							
							Simplify statements
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								ffdf5ad180
							
							AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								f76c6c2300
							
							Remove a few more usages of thread shared ai and cb
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								881e7f2061
							
							AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								675406589c
							
							AI pathfinding calculated in parallel
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								bf87a9774d
							
							AI: stability fixes
						 | 
						6 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								da20aa2388
							
							Use the same cost value in Pathfinder and fuzzy evaluations.
						 | 
						6 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								edc5abe49d
							
							AI: tweak explore to work with new pathfinding.
						 | 
						6 years ago |