Commit History

Auteur SHA1 Bericht Datum
  Ivan Savenko 241da5937d First semi-working version of antilag for hero movement 4 maanden geleden
  Ivan Savenko 2ad186130f Split MapDefines file on .h per class basis 4 maanden geleden
  Ivan Savenko 3b6f93c365 Remove boarded boat as a separate call to player interfaces 4 maanden geleden
  Ivan Savenko c279da0798 Minimize hardcoded logic for campaigns. Support for hota h3c's 5 maanden geleden
  Ivan Savenko 139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus 5 maanden geleden
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 6 maanden geleden
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 6 maanden geleden
  Ivan Savenko 283adc37d7 Unit stack rebalancing rework 6 maanden geleden
  Ivan Savenko f70ad2c15b Reorganized artifact-related classes 6 maanden geleden
  Ivan Savenko 829739da24 Reduce usage of implicit conversions to int 6 maanden geleden
  Ivan Savenko 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 maanden geleden
  Ivan Savenko 93b18ee94b Fix some issues detected by Sonar & code review, fix build 7 maanden geleden
  Ivan Savenko d34b47bb20 Remove pointers from artifacts 7 maanden geleden
  Ivan Savenko 9e6397d1f9 Remove pointer to boat from CGHeroInstance 7 maanden geleden
  Ivan Savenko cd7732456a Remove pointer to objects from TerrainTile 7 maanden geleden
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance 7 maanden geleden
  Ivan Savenko 16a06179cf Use ArtifactInstanceID in CGArtifact 7 maanden geleden
  Ivan Savenko ab11d2b075 Remove quests from CMap, now solely owned by quest objects 7 maanden geleden
  Ivan Savenko c02a8a84fd Stacks of armed instance are now unique_ptr 7 maanden geleden
  Ivan Savenko 797646cc05 Quests in map now use shared_ptr instead of const ptr 8 maanden geleden
  Ivan Savenko 417ea6451a Remove ConstTransitivePtr from hero and town instances 8 maanden geleden
  Ivan Savenko 96d691b40c Fix crash on closing game during background image upscaling 8 maanden geleden
  Ivan Savenko dff37ce81f Fix freeze if AI initiates large number of async requests during turn 8 maanden geleden
  Ivan Savenko 4a6a8f9496 Merge pull request #5496 from IvanSavenko/std_thread 8 maanden geleden
  Ivan Savenko 9f713a0914 Rename int3::valid to isValid for consistency 8 maanden geleden
  Ivan Savenko 0200e871c3 Code cleanup 8 maanden geleden
  Ivan Savenko a31788b874 Replace thread spawning with tbb pool for adventure AI 8 maanden geleden
  Ivan Savenko 948abfb04c AI now uses std::thread, added custom thread interruption logic 8 maanden geleden
  Ivan Savenko a8a6be7ac1 Fix potential compatibility with C++20 / C++23 mode 8 maanden geleden
  Laserlicht 0182bcd74a Revert "min_element and max_element from std" 8 maanden geleden