|  Ivan Savenko | 099a168158
							
							Fix crash on AI capturing artifacts in battle while covered by FoW | 3 月之前 | 
				
					
						|  Ivan Savenko | 3ea2c8bff0
							
							Cleanup, remove unnecessary changes | 4 月之前 | 
				
					
						|  Ivan Savenko | 52da332640
							
							GameHandler now uses GameConnectionID instead of connection pointers | 4 月之前 | 
				
					
						|  Ivan Savenko | 58de180083
							
							Split CConnection into GameConnection and IGameConnection classes | 4 月之前 | 
				
					
						|  Ivan Savenko | 6b382a979a
							
							Added PackageReceived message to show when server starts pack processing | 4 月之前 | 
				
					
						|  Ivan Savenko | cf45a131e7
							
							Try to fix crash on watching AI hero stepping into FoW | 4 月之前 | 
				
					
						|  Ivan Savenko | d3dddb2600
							
							Fix boat embarking animation | 4 月之前 | 
				
					
						|  Ivan Savenko | 3b6f93c365
							
							Remove boarded boat as a separate call to player interfaces | 4 月之前 | 
				
					
						|  Ivan Savenko | 139f41c9b2
							
							Implement STACK_EXPERIENCE_GAIN_PERCENT bonus | 5 月之前 | 
				
					
						|  Laserlicht | 043075a719
							
							Merge branch 'vcmi:develop' into cheats | 5 月之前 | 
				
					
						|  Ivan Savenko | ff0f5290f7
							
							CClient no longer inherits from CGameInfoCallback | 5 月之前 | 
				
					
						|  Laserlicht | 263ba46da6
							
							Merge branch 'develop' into cheats | 5 月之前 | 
				
					
						|  Laserlicht | d102f660a0
							
							color filter cheats | 5 月之前 | 
				
					
						|  SoundSSGood | 9bbebd62e9
							
							GrowUpArtifact pack | 5 月之前 | 
				
					
						|  Ivan Savenko | 4d4da0454f
							
							map objects hierarchy now uses IGameInfoCallback | 5 月之前 | 
				
					
						|  Ivan Savenko | f7d08a7288
							
							Merge pull request #5700 from IvanSavenko/gamestate_pack_visitor | 5 月之前 | 
				
					
						|  Ivan Savenko | 35644da2b7
							
							Reogranize callback-related classes on 1 file = 1 class basis | 5 月之前 | 
				
					
						|  Ivan Savenko | 86b832be67
							
							Remove CPack::applyGs method in favor of GameStatePackVisitor class | 6 月之前 | 
				
					
						|  Ivan Savenko | 283adc37d7
							
							Unit stack rebalancing rework | 6 月之前 | 
				
					
						|  Ivan Savenko | 5550edeb9a
							
							Fix inability of unit to cast spell after receiving morale | 6 月之前 | 
				
					
						|  Ivan Savenko | 829739da24
							
							Reduce usage of implicit conversions to int | 6 月之前 | 
				
					
						|  Ivan Savenko | 4d57a8ed36
							
							Prefer to pass CGameState as reference instead of pointer | 6 月之前 | 
				
					
						|  Ivan Savenko | 912c2eae94
							
							Fix regressions | 6 月之前 | 
				
					
						|  Ivan Savenko | f03cc06176
							
							Battle Info uses ObjectInstanceID's instead of pointers | 7 月之前 | 
				
					
						|  Ivan Savenko | cd7732456a
							
							Remove pointer to objects from TerrainTile | 7 月之前 | 
				
					
						|  Ivan Savenko | 63d00b080e
							
							Removed pointer to army from StackInstance | 7 月之前 | 
				
					
						|  Ivan Savenko | 71bc1054d0
							
							BattleStart pack now uses unique_ptr | 7 月之前 | 
				
					
						|  Ivan Savenko | 745040def3
							
							Access to heroes storage in CMap is now done via public methods | 7 月之前 | 
				
					
						|  Ivan Savenko | 1f502c0548
							
							CMap towns and heroes on map fields are now private | 7 月之前 | 
				
					
						|  Ivan Savenko | 0ada2a5ebd
							
							Map objects now use shared_ptr (game) | 7 月之前 |