|  Ivan Savenko | 800ccf2651
							
							Fix Solmyr/Yog receiving spellbook on transferring to next scenario | 3 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 24ad703f86
							
							Fix possible crash on re-recruiting hero that transferred in campaign | 4 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 899701a87d
							
							Update docs, fix sonar | 4 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 0fa83c0478
							
							Implemented mod-friendly loading of town building icons for campaigns | 4 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | ba0188ca7f
							
							Bring hero strength for campaigns in line with h3 | 4 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 2cd29c1893
							
							Rework campaign bonuses storage in type-safe form | 5 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 8255a4b9ae
							
							CGameHandler no longer inherits CGameInfoCallback, reduce direct access | 5 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 456525109e
							
							Replaced undescriptive bool true/false with more clear enum for | 5 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 716da918f8
							
							Completely remove IGameCallback class | 5 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 279d89f971
							
							Merge pull request #5659 from IvanSavenko/artifact_split | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | f70ad2c15b
							
							Reorganized artifact-related classes | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 9fbfbc7506
							
							Fix build | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 71d742ab19
							
							Fix handling of campaign bonus where player can select color to play | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 4e8e85e3e4
							
							Fix issues reported by Sonar, review fixes | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 829739da24
							
							Reduce usage of implicit conversions to int | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | a89cf280e3
							
							Fix campaigns progression | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | d1d2cf4189
							
							Fix crashes on game start, gamestate now derives from GameCallbackHolder | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | d34b47bb20
							
							Remove pointers from artifacts | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 4ed13409c2
							
							Remove serialization of raw pointers from serialization | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 331debaa3f
							
							Removed pointers from PlayerState | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | c02a8a84fd
							
							Stacks of armed instance are now unique_ptr | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | bdae7285ae
							
							Objects list is now private member of CMap | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 1f502c0548
							
							CMap towns and heroes on map fields are now private | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 0ada2a5ebd
							
							Map objects now use shared_ptr (game) | 7 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 2ca1748e96
							
							Artifact instances are now owned solely by CMap | 7 mēneši atpakaļ | 
				
					
						|  Laserlicht | 47cfe01141
							
							seperate identifier | 6 mēneši atpakaļ | 
				
					
						|  Laserlicht | 5b74f7f19e
							
							code review (first batch) | 6 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | 62cb5412ff
							
							CGameState::map is now a private, unique_ptr with accessors | 8 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | b6026084ea
							
							StartInfo in gamestate now use unique_ptr | 8 mēneši atpakaļ | 
				
					
						|  Ivan Savenko | a061ed04de
							
							Remove usage of ConstTransitivePtr from CTown | 8 mēneši atpakaļ |