Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 6b8f94e6e7 Merge remote-tracking branch 'vcmi/master' into develop il y a 1 an
  Ivan Savenko 40f17d654d Use containers with pre-allocations to improve pathfinding speed il y a 1 an
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
  Andrii Danylchenko 017fb204a1 NKAI: remove 5th dimension il y a 1 an
  Joakim Thorén 406d136cdc Fixes warnings about possibly dangling references il y a 1 an
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any il y a 2 ans
  Ivan Savenko 08cfbe79cf Added encapsulation for movement points access il y a 2 ans
  Ivan Savenko ebc7a82c2e Converted pathfinder enum's to enum class il y a 2 ans
  Ivan Savenko bd4d2788ed Split pathfinder into multiple smaller files il y a 2 ans
  Konstantin 7a5775a9f9 vcmi: use std::optional il y a 2 ans
  Andrey Filipenkov 3602645a30 improve iterating over EPathfindingLayer il y a 2 ans
  Ivan Savenko 908e6892f3 Removed CGHeroInstance::getPosition pseudo-override il y a 2 ans
  Tomasz Zieliński 97a94ce61e Handle Tile by reference instead of pointer il y a 3 ans
  Tomasz Zieliński 494b0f0226 First version that compiles il y a 3 ans
  DjWarmonger 7ba271edf1 Rotation rebase2 (#912) il y a 3 ans
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) il y a 3 ans
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI il y a 4 ans
  Dmitry Orlov 5e0023704b Fix PQ issues while calculating paths il y a 5 ans
  Andrii Danylchenko f76c6c2300 Remove a few more usages of thread shared ai and cb il y a 6 ans
  Andrii Danylchenko 881e7f2061 AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access il y a 6 ans
  Andrii Danylchenko 675406589c AI pathfinding calculated in parallel il y a 6 ans
  Andrii Danylchenko 35f696b695 AI pathfinding const api and updatePaths il y a 6 ans
  Andrii Danylchenko 5454848938 AI: extract pathfinding special actions and rules to separate files il y a 6 ans
  Andrii Danylchenko c96be75f41 AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point il y a 6 ans
  AlexVinS da20aa2388 Use the same cost value in Pathfinder and fuzzy evaluations. il y a 6 ans
  AlexVinS 4b5910c2f4 VCAI performance improvements il y a 6 ans
  Andrii Danylchenko 8fee46de7c AI: town portal support il y a 6 ans
  AlexVinS f1cd4656ff Fixed warnings. il y a 6 ans
  Andrii Danylchenko 04047d0a1a AI: refactor explore further il y a 6 ans
  Andrii Danylchenko 5d022ba77c AI: CompleteQuest goal and summon boat spell support il y a 6 ans