تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Arseniy Shestakov 75f278b913 moatHexes: use initializer list and update comment 9 سال پیش
  Arseniy Shestakov 8c39ecf538 moatHexes: add saves and mods compatability 9 سال پیش
  Arseniy Shestakov c93f8fea48 moatHexes: implement reading moat hexes from configuration files 9 سال پیش
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects 10 سال پیش
  Ivan Savenko f9d9a38e53 Fixed gcc warnings 10 سال پیش
  AlexVinS 685deddac1 Start spell-relatet files reorganisation 10 سال پیش
  DjWarmonger ce83db0f43 - Option to configure monster types spawning in a zone 11 سال پیش
  Ivan Savenko 33acdc51bb Fixes 1852 - fixed typo in tower config and added check to detect such cases 11 سال پیش
  Ivan Savenko bac83d8bd0 Compatiblity for last version of Cove (and likely any other town mods) 11 سال پیش
  Ivan Savenko 7c52db923a Removed mods compatibility code from 0.95 11 سال پیش
  Ivan Savenko 06d17f709d fixed compatibility code for resource-granting buildings 11 سال پیش
  Ivan Savenko 09d595e385 - Implemented "mapObject" entry for hero classes 11 سال پیش
  Ivan Savenko 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 سال پیش
  Ivan Savenko 836c466f81 - Implementation of overrides for towns 11 سال پیش
  Ivan Savenko 44742814cd More cleanup: 11 سال پیش
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 سال پیش
  Ivan Savenko 7e057b6df8 Bugfixing, game can finally load to main menu without crash 11 سال پیش
  Ivan Savenko 32b6568b65 Merged changes from upstream and fixed compilation caused by API changes 11 سال پیش
  Ivan Savenko 7f276185bd Moving files: 11 سال پیش
  DjWarmonger 4ea9810831 First version that works: 11 سال پیش
  Ivan Savenko b5160acbac Finalization of object type handler interface 11 سال پیش
  Macron1Robot 7c1d3d17fc Update CTownHandler.cpp 11 سال پیش
  Macron1Robot 907caedb13 Added "produce" section in "building" structure. Changed dailyIncome. 11 سال پیش
  Macron1Robot b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day 11 سال پیش
  Ivan Savenko 2c4c964a45 Large rewrite of adventure map objects: 12 سال پیش
  Ivan Savenko 29f4a12814 - fixed some evil memory leaks 12 سال پیش
  Ivan Savenko 7d7e65a316 changes in hero class format: 12 سال پیش
  Ivan Savenko 5de70ba235 Minor fixes: 12 سال پیش
  beegee1 30b3081ac4 - Fixed castle.json (building structures) 12 سال پیش
  Ivan Savenko 122db9963b More string ID's for buildings: 12 سال پیش